This revised edition offers the theories and practices Hooks has developed in his workshops, with expanded coverage of acting in video games, story structure, and the work on emotion in the human face being done by Paul Ekman.
It has helpful points, but it wasn't as good as the articles I read by Ed Hooks in which he analyzes the acting in recent animated movies. Perhaps it's because in this book he doesn't mercilessly rip movies apart. (I think you learn more that way). Oh well.
Extra star for mentioning Aristotle's Poetics. Animation and philosophy are my two favorite things. (Especially philosophy of storytelling).
Caveat: the version I read is from 2000, and I know it's been revised. However, the revision notes all seem to imply that nothing was removed, only added, and so I feel the majority of my critique here will most likely stand.
tl;dr: skip it This book feels like it was written as a college essay with a minimum word count that could have been a 'recommended reading' pamphlet, because anything useful was a cited quote from some other source and the rest was repetitive bloviating, hero worship, and shilling his personal world view, far removed from anything specifically useful to animators. He spends a lot of time condescending the reader and social signaling, to boot, which leaves me with the impression that (all things considered) this book cornered the market because it was the only one with all the keywords in the title for the first ten years of its shelf life.
There are plenty of excellent books out there on developing characters, body language, cinematography, and acting theory that you could read instead and get more out of. If you're enrolled in animation classes, most likely they've already covered the basics of performance touched (lightly) on in this book.
If you really want to read it, here's the highlight reel: - Skim the numbered headings of Chapter 1 (Seven Essential Acting Concepts) - Start reading from Chapter 5 (Movement and Body Language) to 9 (The Form) - Skip to the acting analysis - Make a decision about which sources sounded useful along the way, and move on to reading one of those
Muy buen libro, te hace ser más observador al ver peliculas, analizar cada detalle, angulo de cámara, vestuario, postura del personaje, iluminación, el porqué de las acciones de los personajes, en que están pensando, muy interesante. Recomendable.
A useful yet incredibly problematic book with women reduced to being baby making machines. If you can put the beaten out dated notions aside there's the occasional useful tip.
A nice introduction into the world of acting for new animators. Has a nice pacing and covers most of the basics when talking about how to make a more interesting shot.
Wouldn’t consider this an indispensable read for animators. But is a good guide for beginners who feel lost and don’t know where to start. (Not so much a tool to improve your skills once you already know the fundamentals).
Structured in a way that anyone can understand it even if you are not an animator and with a lot a practical examples this is a great tool to improve your character development or story telling skills.
Great insight in to intentions behind action and response, my highlighter went dry as Ed reminded and taught valuable lessons in animation directly relating to Animators.
I was also lucky enough to see a lecture by Ed in Bangkok when he was there, great speaker, and full of knowledge. This books a keeper.