That zombie shooter game addiction finally came in handy.
Roger is the typical pasty, skinny video game nerd. When the zombie apocalypse breaks out and Boston is bombed to stop the spread of the virus, he's is thrown into the ultimate fight for survival.
Three weeks later, Roger considers himself lucky to still be alive. He has a fortified base and hopes that he'll soon find more survivors. But winter is fast approaching, and if he doesn't find a more long-term solution for food and shelter, it'll be a toss-up between whether the zombies or hunger and exposure get to him first.
When a zombie battle leaves Roger with a bite wound, his survival becomes even more precarious. Even the possibility of other survivors is small consolation when the fever takes hold.
How can he survive if the virus already courses through his veins?
I've got Keiko's and Thelma's stories under my belt, so to speak. Now it was time for Roger, the next in the shortish character studies in a series titled "Tales of Courage from Beyond the Apocalypse."
I enjoyed Keiko, the blind, half-Japanese southern girl rescuing infants and swinging her knock-off katana. And Thelma was an apocalypse granny, with mud boots and an attitude. Next to these gals, Roger just kind of fell short. I mean, yea, he survived, and yea, he killed zombies, but there wasn't any teeth-clenching, nail-biting descriptions, you know? Instead, Roger encountered nearly no one (which is, I suppose, pretty accurate). He spent hours creating rainwater barrels, modifying camping gear, building a rooftop garden box.
All of these things are A+ behaviors when you live Beyond the Apocalypse. But to read about them with no secondary character interaction, or even having any of Roger's internal musing, or flashbacks or flashforwards, or something! -- well, it's simply a little bit dry.