Beneath the smartglass towers, hovering drones and digital advertisements of Union City's corporate elite, life on the streets follows its own cyber-organic rhythms...
» Powerful corporations fight wars through proxies, and digital reality is the battlefield
» Scrumblies and Discons do what it takes to survive in the streets and squatter towns
» Investigators and their AI assistants pursue leads through worlds both real and virtual
...and every day, myths and tragedies are played out in digital realms of which most are unaware.
Return to the city of ubiquitous computing, and learn how the other half lives.
Stories by Irene Bassett, Brad Cole, D.M. Dore, Jens Durke, S.L. Koch, G. Dean Manuel, Adrian McCauley and Rick Rosenkranz paint a collaborative picture of our augmented future world in book 2 of this original fractopian series.
Imagine the World in 100 Years. A group of authors collaborated to envision a “Smart City” of the first world 100 years in the future, exploring trends like ubiquitous computing, artificial intelligence, augmented reality, biotech, anti-aging and green technologies - alongside corporate governance and social upheaval. "UbiquiCity" is a work of interwoven fiction that might turn out to be very real.
Tod Foley is a writer, editor, game designer & interactive artist, curator of the UbiquiCity project and other literary series as the founder of As If Books.
He's also the author of numerous roleplaying games including CORE (2019), Other Borders (2016), DayTrippers (2015), Watch the World Die (2014), and CyberSpace (1989). He produced the award-winning online "World of South Park" for Comedy Central, designed the award-winning "Ocean Explorer" for Times-Mirror Magazines, authored and produced the theatrical LARP "Ghosts In the Machine" (CyberArts International, 1992), and edited a tiny but nationally-distributed magazine called PIX-elation (1993-1996).
All these years and he still doesn't have a job. You can contact Tod online at TodFoley.com.