The latest in the smash-hit, best-selling graphic novel series! Almost half a million copies sold!
Mega-City One – a nightmarish enclosure located along the Eastern Seaboard of North America. Only the Judges – powerful law enforcers supporting the despotic Justice Department – can stop total anarchy running rife on the crime-ridden streets. Toughest of them all is Judge Dredd – he is the law and these are his stories...
Judge Dredd team up with the Emerald Isle’s finest, Judge Joyce in Mega-City One, while straight from the pages of the Judge Dredd Megazine there are robotic rumblings aplenty in Mechanismo & Mechanismo Returns!
John Wagner is a comics writer who was born in Pennsylvania in 1949 and moved to Scotland as a boy. Alongside Pat Mills, Wagner was responsible for revitalising British boys' comics in the 1970s, and has continued to be a leading light in British comics ever since. He is best known for his work on 2000 AD, for which he created Judge Dredd. He is noted for his taut, violent thrillers and his black humour. Among his pseudonyms are The best known are John Howard, T.B. Grover, Mike Stott, Keef Ripley, Rick Clark and Brian Skuter. (Wikipedia)
Some more silly Garth Ennis scripts that "satirise" such current celebs as Cilla Black and Right Said Fred by presenting them almost exactly as they actually were, but the final lengthy story about an attempt to introduce robot judges is a return to form for the strip.
Because these Case Files now come in half Prog/ half Megazine format, it’s a handy contrast to see how the two approaches to the character were going. Wagner and Grant writing worthy material nudging the character into new directions, especially with the first Mechanismo story. In contrast Garth Ennis just having absolutely no fucking clue what he’s doing, wildly alternating between ridiculous pastiches of daft Dredd stories and attempts to do more serious stuff that don’t really succeed (although it’s interesting to contrast Raider with the recent sequence of an ex Titan judge trying to go straight). He even absolutely flubs PJ Maybe, even thought the set up is almost literally fool proof. It really doesn’t help that both he and Wagner try a Christmas Carol based strip and only one of them is any good (and it’s not the Ennis one)
It’s really only the abysmal Mark Millar story, suggesting as ever that Millar could never be arsed to read any Dredd stories to prepare for writing them, that makes Ennis look anything other than terrible. The art is all over the place, with great stuff from Colin MacNeil, John Burns and old hands like Ezquerra, Bret Ewins and Ron Smith. But then there’s awful painted mush from Critchlow and Staples and some really banal filler. And then there’s John Hicklenton who creates art that genuinely terrifies, ugly and strange and contorted and maddening. It’s absolutely not Judge Dredd as we recognise it, and absolutely distracts from the story but it’s a thing of wild and disturbing brilliance
Approaching the continuation beyond Judgement Day with some trepidation due to prevalent negative opinions, I found myself pleasantly surprised. This new era introduces fresh perspectives with renowned writers like Garth Ennis and Mark Millar joining veterans John Wagner and Alan Grant.
The storytelling in this installment is compelling. "Mechanismo" delves into AI and robotics, a theme revisited but not extensively explored in recent tales. "Raider" stands out as it unravels the fate of a Judge from Rico and Dredd's academy class, delivering a gripping narrative alongside striking artwork.
These primary narratives harken back to the essence of Case File 1. The artwork, featuring talents like Carlos and McCrea, maintains its solidity while offering diverse and engaging styles throughout.
This Case Files covers the slow return to the series of John Wagner, which is great because Ennis was having more and more trouble filling his shoes as Dredd's main writer. Nothing bad but just decent, which says a lot about the quality of his stories if the worst is just decent (Although I haven't read "Heavy Metal Dredd", which I've heard is quite bad); The main feature here is Mechanismo, which is a standard "Long-form Dredd story" with a few Robocop jokes like the "Peter Weller Block". In the end, good stuff.
John Wagner inches back to world of Dredd more and more. And that is only a good thing, because he writes all the best Dredds. Great art all the way through, some mediocre stories that try to be funny and some really good bits. Not the best of Dredd but decent.
I almost always enjoy Dredd strips. Some are better than others, including herein - some stories are better than others. Artwork here is a mix but good.
A so so issue. Some stories are good others are eh. Best: the cities decision to use robot judges. I'm sure i don't have to tell anyone how that worked out!
The 90s was a great time for the bizarre, a bad time for anatomy. Although, seeing Greg Staples early work compared to what he does today is encouraging for up-and-coming artists.
As usual the artwork is a great mix of styles. As usual there is a great mix of solid and strange stories. The one I was most looking forward to was the Mechanismo episodes, in which Dredd finds himself fighting large, mechanical Judges. Although enjoyable, the robot-battling saga failed to take advantage of it's full potential for an epic rumble. Elsewhere in the comic you will find a welcome return from Irish lawman Judge Joyce, a bizarre Magic Roundabout parody, a Scrooge Christmas instalment, a comeuppance for PJ Maybe, a cameo from Cilla Black (sort of) and the usual mix of Megacity One nutters who, for one reason or another, turn to murder. Oh, and we also get to see how Dredd spends his birthday. Overall, another great entry into the Law In Order collection.
The Mechanismo storyline isn't bad, but a lot of this volumne is pretty mediocre, with a lot of Ennis' one-issue stories feeling meagre, trite. Some seriously rushed-looked, substandard artwork too.