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Wraith: The Oblivion

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All the stories they told you about what it would be like after you died? They were wrong.

There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.

Are you ready to join them?

Wraith: The Oblivion is the Storytelling game of passion and horror. Take the role of a ghost whose unfinished business won’t let them rest.

Protect the things you love in the lands of the living, or travel into the deeper Underworld to become a citizen - or an enemy - of the ancient Empire of the Dead.
Learn the forbidden Arcanoi, ghostly powers that can terrorize the living or wreak havoc on the dead.
Fight the pull of Oblivion, the endless void that seeks to drag everything down into it, and come face to face with its corrupt Spectre servants in an endless Labyrinth filled with nightmares.
Walk the streets of the eternal city of Stygia, where the crumbled monuments of antiquity rise one after another, a thousand destroyed cities blending into one.
Set sail on the never-ending storm of the Tempest with a wordless Ferryman at your side, or seek the legendary Far Shores, where it is said that every wraith can find peace and contentment.
So don’t go into the light. You’ve got more interesting things to do in the Underworld instead.

Twenty years ago, White Wolf published what many have regarded as their darkest, bleakest, and most mature gaming achievement. Largely disconnected from the rest of the World of Darkness, yet tied to it by fetters of unresolved issues from their lives, the characters also had to face the compelling whispers of their own dark sides, their Shadows.
This 20th Anniversary Edition of Wraith: the Oblivion returns to that darkly compelling world and both compiles and completes the concepts of the previous two editions.

Led by legendary Wraith: the Oblivion developer Rich "Deadguy" Dansky, our writing team consists of Wraith veterans like Bruce Baugh, Lucien Soulban, Jackie Cassada, Nicky Rea, and Clayton Oliver, as well as familiar names such as Charles Andrew Bates, Matthew Dawkins, and Lillian Cohen-Moore, and they one and all dedicated themselves to making Wraith: the Oblivion Twentieth Anniversary Edition the most playable edition yet - while not losing the incredible depth of setting and emotion that Wraith is known for.

528 pages, Hardcover

First published August 1, 2018

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Charlie Bates

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Displaying 1 - 3 of 3 reviews
Profile Image for Garrett Henke.
164 reviews
July 16, 2020
Yikes. Couldn’t even finish this book. I pretty much just read the setting section and really disliked it. I’m a huge WoD fan, but Wraith is the one mainline game that I strangely skipped over in the 90’s. As a result, I was super excited to finally read this one.

But it’s terrible. Only vaguely part of the World of Darkness, the vast majority of the game is doing stuff in the Underworld which is essentially a dark/weird fantasy setting except that you are “dead.” Honestly, this setting could fit in with almost any dark fantasy setting without the you are dead trappings. It’s not about playing ghosts in the world at all.

As a result, Geist is a much better version of looking at ghosts with some underworld stuff. I never read Orpheus, so that might be more my speed, but Wraith: The Oblivion kind of just sucks.
Profile Image for Patrick Regan.
9 reviews
June 20, 2020
Some amazing and deep lore, painting a delightfully bleak afterlife. Full of creepy stories I can mine for other gamelines, although I'm not the biggest fan of the original system. Much more likely to steal Stygia as a place for Geist to visit, for example.

Still suffers from the Old World of Darknesses' tendency towards Eurocentricism -- the Dark Kingdoms chapter in particular is... not great. Chinese/Asian wraiths are different from European/North American wraiths! For some reason! They don't have to worry about Shadows and have special China/Asia-only ghost powers!
Profile Image for Veiltender.
235 reviews2 followers
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September 11, 2021
I missed Wraith the first time around. I liked it more than I thought I was. There is a lot of good here. I’m not sure I would ever play it, but I found it a good game to think with.
Displaying 1 - 3 of 3 reviews

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