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Game Designer's Playlist, The: Innovative Games Every Game Designer Needs to Play

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Game Learn from the Masters!



 

In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games.

 

Ranging from Go to Texas Hold’em and The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of console, mobile, PC, board, card, and beyond.

 

Every game is presented in full color, with a single to show you what makes it exceptional, so you can create legendary games of your own.

Discover how game designers use randomness and luck Make the most of narrative and the narrator’s role Place the game challenge front and center Optimize game mechanics, and place mechanics in a broader context Uncover deep dynamic play in games with the simplest rules Find better ways to teach players how to play See what games can teach about the process of game design Build games with unusual input/output modalities Explore winning, losing, and game dynamics beyond “one-vs.-all” Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

240 pages, Kindle Edition

Published August 14, 2018

7 people are currently reading
35 people want to read

About the author

Zack Hiwiller

7 books13 followers
Zack Hiwiller is a game designer, educator and writer living in Orlando, FL.

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Displaying 1 - 2 of 2 reviews
Profile Image for Jonathan-David Jackson.
Author 8 books35 followers
September 6, 2024
Interesting and engaging, but also quite basic. This seems like what you might read in a Game Design 101 class. If you have experience in game design, there won't be much new in this.
Profile Image for Emma Jackson.
Author 1 book14 followers
May 4, 2025
Interesting read. Lots of good points to consider when creating a game. It's given me a lot to think about and a few games to play.
Displaying 1 - 2 of 2 reviews

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