Q: What has two eyes (usually), a practice sword, and no clue? A: A noob. And a horde of them are coming to ruin Devon's day.
Freshly returned from the underworld, Devon Walker has a major task ahead. A demon army is coming, and she must prepare Stonehaven for war. But no amount of fortification will allow the small settlement to hold against the coming horde. For Devon's followers to survive, she must retrieve the final relic of Ishildar and wake the ancient city's power.
Too bad about all the noobs getting in the way.
Stonehaven League #5 releases March 28th! Preorder now.
After all Devon Walker went through to get all 5 relics and then... blah. The only awesome thing to happen were the golems who kicked demon arse for Devon and the people of Stonehaven. Oh, and Owen... being all weird and stuff.
Wasn't Devon supposed to have access to power to protect her land and her people??? What's happening here Summers??
This entire review has been hidden because of spoilers.
If you've been following my reviews of this series, you'll know that I seriously considered not to continue reading the series after book 3.
Book 4 was great though and book 5, closing the initial story arc, really sets the new bar for quality in the series.
The only thing I didn't initially like was the POV switches to The Traveler, to the point that I just skimmed and kept on reading the main story. By the end of the story, I went back and reread them all though.
Carrie Summers’ Stonehaven League is a superb series for newcomers who know nothing about RPG (Role Playing Games) but just want a well written, exciting and fun tale. It is also the perfect LitRPG series. It’s RPG action and world are done perfectly and have the feel of what virtual world RPGing must eventually evolve into (and any RPGer would drool to have the opportunity to campaign in such a virtual world game). At the same time it’s “real world” action away from the RPG world has a totally genuine feel - and both “real world” and interlinked RPG world stories work beautifully. That’s true for the series as a whole, and most certainly true for Vault of the Magi (Book 5). This is LitRPG adventure at its finest. For fans who have been addictively following along it not only advances the story line of lead character Devon (chasing after Ishildor’s fifth artifact and building Stonehaven in preparation for the demonic invasion, which finally arrives) but also for other major characters such as Emerson (in his real world dealings, as a “noob” RPGer, and in his relationship with Devon), Owen (finally free of Zaa post-coma) and Hailey (facing death in the real world and important choices in both real and RPG world). I won’t say more as I don’t want to give things away but this is all freaking spectacular. Newcomers are advised, however, that this series really is far better read from its first book (Temple of Sorrow, a fantastic book that I separately reviewed) and then in order. It’s more than worth doing. As for this book 5, frankly, but for the fact that I’m literally dictating this review to my husband from my hospital bed, I could go on and on with praises. The book definitely deserves it. Since I can’t do that I will simply note that the book is most definitely one to read, and it is easy to highly recommend. I’m definitely looking forward to the next book in this series.
Oh, one more thing: a “pro tip” of sorts. If you don’t like cliffhangers stop at the end of chapter 54. It really is the true (and wonderfully satisfying) ending of the book and this part of the overall story arc. The next, last, chapter is really a teaser for the next book and, as such, ends in a cliffhanger. It’s an interesting one but if I’d known in advance I’d have held off and only read it before starting that next book (which I’m already very much wishing was here, even if that’s a bit unfair of me).
Good story and character development. As much I enjoy the process of the Stone Haven League (which probably earned this an extra star from three,) none of the last couple chapters felt complete. Ninety percent through the book, I was obviously still in the middle of a story and knew I would now end up waiting for book six.
Also reviewed this on Audible, but I'm going to put a (heh) extended version here with SPOILERS (I'll mark them.)
I'll start off by saying if you're doing the audible version like I did, this series has some incredible sound design work. I'm loving the addition of music and special effects to key elements, and the dual narrators for a full cast of characters really helps bring the story to life. It's an absolute joy to listen to these productions!
The story is getting really complicated this far into the series, but is no less interesting. I was on the edge of my seat waiting to hear about what was happening with Haley (and am mildly annoyed that that doesn't get a direct answer in this book, but I expect it will factor in soon) and waiting for Owen to make his appearance. Summers is generally very good at writing interesting, deep characters while keeping the story moving at a pretty fast pace. If you're looking for might and magic fantasy LitRPG this is entire series is a fantastic read, and I think Vault of the Magi brings about a turning point on the series' main quest in a very rewarding way.
**SPOILERS PAST HERE**
I'm a little on the fence about the handling of certain issues, such as disabilities/illness and, well, stalking. The former... I have to say, Haley is turning into one of my favorite characters. I could read a book dedicated to this girl, and I desperately hope there's a spin-off with either her, or one of the other guildies. All of them, so far, have their ups and down but they're great characters who deserve more than just being Devon's sidekicks (as Devon would no doubt agree. ;D) That being said, Devon clearly has some issues in regards to how she thinks about illnesses and disabilities in general. I'm a bit on the fence about this one because Tamara and Haley's reactions to their own situations are realistic--particularly Tamara's, as someone struggling with a new problem--but there are moments with both of them that teeter on the edge of "anyone who is different just needs to be 'fixed'." That being said, I am SO CURIOUS what the hell happened with Bob and Haley, but as that was never exactly explained in this book (and I'm waiting on the audio versions on the next two) it will be a while before I find out.
The bigger fly in the soup is Emerson's continued stalking. I about lost my mind at the end of the last book when Devon just went "Sure, why not" to his asking her out (despite having no clear interest in him, no chemistry with him, and amble evidence of his stalker behavior already in play) and this has only gotten worse with Book 4. This time around he spent the entire book stalking and lying to her (not "borderline stalking" as the book suggests, but flat out stalking) and her reaction to his incredibly creepy, weird not-confession, not-apology is to laugh????
Unless Book 5 flashes back to that moment and we find out the laughter was awkward tension as she tries to process just WTF is going on, I have a sinking feeling that this isn't going to get any better from here.
Now, that being said, I actually do like Emerson as a character. I find his flaws fun. That said, his chemistry with Devon is at negative five million. Which makes it all the more frustrating when the book introduces a character she works far better with (Torald) and then, after a few hints toward it, seems to hand wave him off to another side character at the tail end. If the book has to have a romance (and I'm not really of the mind that that's necessary, tbh, particularly in as story dense a book as this) I do hope that it gets a little easier to bear.
All that aside, we got more lore building this go around, and Bob was simply fantastic. It could be really easy for the little guy to fall into annoying disney sidekick territory, but I actually find him delightful. I'm looking forward to learning more about just what is going on with him and his kind, and WHAT THE HELL DID HE PULL WITH HALEY. ARRGG.
For the most part, the book was good, but at the end ... ugh. I had substracted one star from the rating of the previous books, because it was never really acknowledged that Emerson is a stalker and that his obsession with Devon is not healthy or ok. But in this book, And there's no hint that this might be a bad idea. So basically the author no longer "just" excuses stalking, now she romanticizes it. Thankfully the "romance" isn't the focus of the book, but still, ugh.
I could do without the romance bits, especially the ones involving Emerson. If there has to be romance, I would rather it be between Devon and the paladin, Torald. I do not know if it is just me, but they seem to click better, and I enjoy their brief interactions more than I do the former potential pairing. That said, with Tamara joining the game, I do not think it will happen. There is already a hint that something might develop between her and Torald.
The bike idea is nice. I did think the solution would involve them That caught me off guard, in a good way. LOL.
As for the rest of the story, the author is clearly doing something right if it has kept me reading without losing interest or getting burned out. Reading the books back to back has made me notice a few minor continuity errors, though. For example,
I have my own theories about what Bob and Hailey did, but I think we will get confirmation in the next book. I am also curious about the last guild member, who sounds like she got the short end of the stick by turning into a mermaid. It makes me wonder what she has to deal with while everyone she knows is on land and facing the demon threat. It would be funny if she ended up playing a cozy, slice-of-life style game while everyone else is dealing with chaos. If she does not make an appearance in this series, I would not be surprised to learn her story is a spin-off. If that's the case, I would not mind checking it out. It sounds like it could be funny and relaxing to read.
Finally, a Quest Complete? Devon finally retrieves the fifth and final part of the set to claim her rulership over Il
The town of Stonehaven grows up, and becomes a castle.
Demons attack.
Owen shows up in some kind of enlightened ueber-state for a player, taping directly into the game on a higher level, and assists in the defense against the demons.
Tamara joins the game, and finds freedom in a virtual mountain bike that lets her forget about her real-world lung injury and resulting limited capacity.
Hailey faces her real end of life, suffering from the only vaguely described terminal illness. Somehow the AI in the game becomes aware of her situations, and offers the obvious solution, which works. Singularity.
The magic items continue to be amusing, with thinks like the Big Girl Pants, and Sparkle Bomb Mini Backpack.
Emerson joins the game world, and slowly through the entire book manages to talk briefly to Devon. As usual with this author interpersonal relationship develop at a glaciers pace, and feel like an afterthought. Emerson does provide some good comedy relief with his pragmatic and unconventional solution to contributing when he is a low level noob.
The big quest to retrieve the final item, the Iron Weight Key, somehow manages to include two very raw new characters, Tamara's and Owen's, along with Devon and other high level characters. There is very little crunch explaining how this can work or happen in the game world. They make it all the way across Ishildar to face the final battle, riding bicycles.
Devon gets her unique specialization, Shadowcaster, as a bonus for completing the quest chain. The Esh and the Rovan arrive, new players (really the ancient originators of) the quest chain Devon has been on.
In this, the 5th book in the Stonehaven League Series, we find Devon still working hard at building up Stonehaven, at the same time as preparing for a siege when the demon horde's attack which was inevitable arrived, and going in search of the fifth and last relic of Ishildar. On the more personal front she had promised to construct a bike for Tamara, her best friend IRL who was now unable to ride since her accident and to give her the grand tour in game and to make time to meet up with Emerson and catch up on news of Owen who was finally free from Zaa's evil power over him! So many things are happening at once, including Hailey's life coming to an end IRL which none of her friends knew anything about. In this fast paced adventure story we once again get to meet up with imps, hellhounds and all kinds of fiends who turn up to defeat Stonehaven as well as Mistwalkers and Wyvern keepers but we also get to meet Aijal one of the Esh people who aided and promised to teach Devon more skills as needed in her role as a keeper. Devon knew that even after the demons were repelled from Stonehaven their fight was just beginning, she would not rest till all of Zaa's evil was vanquished from Aventalia! A brilliant adventure full of action from start to finish with some twists in real life for some of our characters and an ending which makes us hope for many more adventures to follow! Another brilliant book in this awesome litRPG Genre which is such fun to read.
With the fifth installment of this series, the subject is still fresh and exciting. One of the best LitRPG series around, by a very talented writer.
Owen has been freed from the clutches of Zaa, the destructive AI in Relic Online. Though he is back home with his fiancé, he is still troubled by the weeks in a coma operating as a demon in the game while in his unconscious state. Will he return to the game as his original character?
Devon has recovered four of the five relics of Ishildar. To fulfill her role as guardian of the city, she needs all five of the relics. Devon knows she will have to launch an expedition to retrieve the fifth relic. But with the imminent danger from a demon horde attack, she fears leaving Stonehaven.
Stonehaven has increased its fortifications and become a castle from a hamlet. Though they have strong walls and defenses, Devon knows they cannot hold off the horde of demons headed their way without help. Can uniting all five relics awaken the protective powers of Ishildar? Can it be done before the demons arrive?
Emerson confessed his interest in Devon, but they haven’t spoken since. Both are awkward in social situations. Emerson finally claims a character in the game, his desire is to gain competence then play alongside Devon. Will he have the nerve to approach her online?
The battle for the future of Stonehaven and Ishildar is coming. Will you join them?
I was thrilled to get back into this world. We had solved for Owen's being stuck in the game in the last book. This book we know the demons will come, but when.... And Devon has the last relic to find. Hopefully before the demons attack.
Stonehaven is growing and buildings are expanding. Devon has a lot to watch over and tend to with her town needing to grow to protect, her friend joining her, and the expected demon attack on it's way. But, who would have thought Vaya would have started brand new players at her walls too?
There's Owen we are curious and concerned about as well. Is he okay? Then Hayley....we get to see how her real world life is going....and hints at something more happening. I'm looking forward to learning more about both these characters as we continue into the next books.
Then there's Bob! I'm very curious to learn more about who he is or what he belongs to. It seems like he's helpful.....but is he? Who is he?
I'll have to wait a few months for credits to continue the series, but I'm totally looking forward to it! I'm hooked here!
Most book series start with a bang. Interesting new characters, abilities, maybe a fresh point of view. By the fourth or fifth volume the bang usually recedes to a low rumble and the once satisfying trek of discovery becomes a predictable slog to the story's conclusion. Not so with the adventures of Devon and her friends. The characters are the key and they just keep getting better. The line between game and reality is getting blurred in ways that pay homage to all the usual tropes. Blended together and combined with characters you really care about, it creates a fresh new recipe that is satisfying and delicious. Read this series or I'll turn you into a newt.
Great continuation for the series. Devon is shy and troubled in IRL but a good person. Playing let's her open up and allow her tough and generous self to come out. This is good for Stonehaven and all its inhabitants as the Horde is coming. Dev must finish finding the keys to take over the region. To help her, old and new friends join her online. I enjoyed this book. It was less battle intensive then some of the others in the series but pulled more arcs together and set the tone for a larger world story. Looking forward to more.
Damn! The demon horde has its sights on Stonehaven and has crossed the sea. While preparations are still being worked on, Devon knows that to stand a chance, she must find the last relic that will open the power of the city of Ishildar, including the gigantic Stone Guardians With action, suspense and even comedy, the story turns the pages for you. With old allies and new, Devon must beat the odds to triumph. Carrie Summers does it again. Another hit! You’re going to get sucked into this virtual world.
I honestly think this is the best book in the series so far (well, other than the first one, since there's no series without the first one). There was some real progression in the story in this one, and I really liked the introduction of new characters into the story, even if one of them had already been in the books, if not quite in the same way. Very good stuff here, especially if you're already a fan of these books Highly recommended.
Carrie Summers has fantastic character development and story progression and while the quality of the writing sometimes suffers for it and could stand to be more thoroughly edited I found myself pushing past even the most immersion breaking errors in the writing itself because I grew attached to the characters throughout the 5 books and wanted to know what was going to happen to them in the next part of the story....
This book is so borring, that I am surpriced I went through all of it. This is the only reason I gave two stars. You can safely skip to 80% of the book and you will not lose anything. You will find only fillers and a lot of meaningless bumbling there before. Even the end of the book is silly. Bikes? Come on.. I have a feeling that writing this book was a pita for the author. Avoid this book!
A wonderful interweaving of plotlines converge to create a fun and brilliant starburst that gives us Roadie and Mountain Bikers meet ET's moonlight flight; Stone Giants and Mist creatures colliding catastrophically; Dragons and Demons dishing out Disaster; Marvelous Magic and Mayhem; AI's that are evolving and uploading souls; And so much more! And Emerson! What are you doing with all that genius?? OMG!
Another exceptional story where Devon and her friends find items fight bad creatures and defend against daemons. Carrie's story builds upon the previous books, building individual characters and strengthening the back story I found once I started I could not put the book down until I finished in the early hours of the morning. Now my only problem is what do i read while waiting for more of Devon and her friends.
There's a bunch of weird twists coming in this book that irked me. But overall, the advance of the plot progresses at a steady, if a bit slow, pace. There's a number of elements for which you have no idea what the author wants to make of them, so you do have to assume they're there for the future, but they still feel a bit awkward.
It still remains a top-notch quality litrpg as far as FIVR MMO type goes.
I really enjoyed the first book of the series. But unfortunately, it seems like the main character is losing Intelligence Points with each further entry in the series, making it harder and harder to continue reading... And if I remember correctly the main job of the protagonist was to be innovative in her gameplay?
Okay so i really liked this book but the one major complaint that kept taking me out of the story was the continuity errors through out the book. It seems that the author has forgotten some of the things that happened in the earlier books (like Veia talking to Devon about Bob at least once off the top of my head) and it just started to annoy me by the end. Overall 8/10
This is one of my top 10 for a reason. Organic story telling that blend both the real world and in-game life; believable character progression; and a compelling story all add up to a wonderful read. Impatiently awaiting the next chapter in this epic saga!
The series just keeps getting better. Book 5 had some interesting twists,, some old characters in new roles, and a interesting digital transformation. Eagerly awaiting the next installment
Devon is back and is chasing the fifth relic. Emerson is also finally in game and Tamara also is involved. Good story. I highly recommend it if you haven't yet read it.
Continued advancement of the MC and key characters add more life to the amazing world the author has created. Well written, full of action and witty dialogue, definitely worth the read. Keep up the great work!
Book five presents the end of an arc and hopefully the promise of more to come. It was quite a fun read and I would say I'm quite satisfied with my nights spent binge reading through Ms. Summers novels to reach this point.
Where do I pledge loyalty? Ha, I love this series. It is written very well. I often find myself correcting grammar and sentence structure when reading...but not with this author. Very immersive story and character development (literally! 😁)
In my opinion this series has the richest and deepest side characters and NPCs in LitRPG. I’m glad the Ishildar arc has pretty much wrapped up and I can’t wait for the next round of Stonehaven Books.