College girl Avery decides to join her twin brother in playing a newly released virtual reality MMO game (a little like World of Warcraft) since she wants to be closer to him, as they’ve grown apart since their teenage years. But when she enters the fully immersive game, she finds herself alone and unarmed in a forest and being attacked by a goblin. A muscled warrior by the name Caleb comes to her rescue and teaches her how to defend herself in the game. In return, the two become friends, and something more.
I loved this short story! I am annoyed that the author took the books that continue this series down from Amazon since it’s my primary platform to download e-books from. I did notice that they still exist on several other platforms, so I’ll just have to experiment around (just for this series). Beats me how the title works into this book. Freyr was never mentioned, neither was a god of fairies. It had fantasy sword fighting action and adventure, it had romance, camaraderie with her brother, it had humor, and coming of age as Avery had to break out of her shy shell. I felt for Avery (even if she did obsess on her singleness quite a bit). I loved her shyness. I’m every bit as shy, so I could see a lot of myself in her. I loved that she wanted to re-connect with her brother and I loved the relationship they had with the teasing each other. I loved her meeting Caleb, and their relationship as it grew even over the few short pages. Even with Avery as the narrator character, you should see things going through Caleb’s head, and with the little he revealed, it left me asking a whole lot of questions about who he was as a person. Does he know her, what’s his actual age, does he know her brother, etc. It’s a mystery that I’m dying to unravel with the next book, should I ever be able to get my hands on it. There is a rather graphic sex scene in this that felt a bit tacked on and like it didn’t really fit with the rest of the story, but just added in to appeal to the fans that need sex. The main reason I knocked a point off was that for all the build-up, the VR game world was really lacking on detail and world building (though I’m thinking it’s the basic World of Warcraft). All we ended up getting was forest and a couple of goblins. She said she read magazines telling about the game and the different types of characters they could create, but then she really didn’t tell us about anything of what she had read. Why did she pick the character type that she did? I did love the set up for the next book, even if it was the standard typical VR game cliffhanger for the coming series (nearly ever VR game book I’ve read has had that specific cliff. But yet it doesn’t cease to be interesting, nor does it feel done to death, yet).