Collects Gambit (2012) #1-17 and material from A+X #3.
Gambit has sets his sights on his biggest scores yet — but he may end up over his head! Raiding a lost temple of doom is all in a day's work for Marvel's premier thief…until an ancient god-monster is accidentally loosed on Earth. Then, Gambit travels to the United Kingdom to heist the greatest weapon in the history of man: Excalibur! Whether he's rescuing archaeologists from the Forever City, teaming up with Avengers marksman Hawkeye, chasing a mysterious lady thief or facing down a horde of super villains, the ragin' Cajun is the one holding all the cards! But when Pete Wisdom calls in a favor, Gambit will need all his skills to save those dear to him! Who is Remy's friend Fence, and what secrets is he hiding?
James began writing for live theater; creating sketch comedy, stand-up, plays and musicals. After a few years writing and performing in New Orleans and Chicago, a run of one his shows in New York garnered an offer to write for Marvel Comics' X-Men. A lifelong comics fan, James pounced on the opportunity and would go on to write Marvel titles like Uncanny X-Men, Captain America & Bucky, Gambit, Runaways, Generation Hope, Deadpool Team-Up and more. His work for other comics publishers includes Thief of Thieves with Robert Kirkman (creator of the Walking Dead) and The End Times of Bram & Ben (which he co-created with Jim Festante) for Image Comics. In 2014 James signed a year-long exclusive deal with Valiant Entertainment where he wrote The Delinquents and Quantum & Woody - the latter of which received 6 nominations at the 2014 Harvey Awards; including Best Writer, Best New Talent, and Special Award for Humor noms for James. He currently lives in Los Angeles with his wife Mara and son Devlin. There, James has written for film, television, and video games. But he plans to create comics as long as you'll have him.
I read Gambit's third season that run to 17 issues before cancellation; this is probably the weakest one yet; not really worth a read bar anyone but staunch Gambit fans! 2020: And was further shocked that Marvel released such a poor series as this complete collection in 2019, (I read the comic book issues)! Just about a 3 out of 12, strong One Star read. 2014 read
This was a pleasant surprise. It came through my library and I hadn't ever heard of it or seen it before. It was in single issues in 2012-2013 but finally was released all together just this past year.
The art was great. They really nailed the likeness of Gambit and other main Marvel characters down. I could even hear that smooth smokey Cajun voice in his dialogue and Rogue's southern accent. It was wonderful. Everything Gambit did seemed very much like Gambit. It's hard not to like him as a result. He may be a thief but he's got a heart and everything's for a reason.
The story itself was a lot of fun. When I saw the description which had words and phrases like, "raiding a lost temple of doom," "ancient god-monster," "archaeologists," then I knew it was the perfect fit for my current mood. Everything in this story had a purpose. All the plot points and characters? They all came back around at some point. I also really enjoyed that this is self contained. You really don't need any knowledge from other story lines going into this one.
There's also an additional issue of Gambit with Hawkeye. Delightful! I'd say there was only about 5% of this graphic novel that I wasn't a fan of but I understood it.
If you're looking for an overdose of Gambit with good art, fun dialogue, and an enjoyable story...look no further.
It had really good parts that got me super excited, but I feel like some of it was just boring and not very interesting plot wise. Overall a fun read because of Gambit's personality.
It was a rollercoaster reading this book. I thought I was enjoying it but then I just got irritated. I think Gambit is an enigma—a lot of us love the idea of him and parts of his history and characterization, but the Marvel creators have a completely different agenda for him, which rarely fits the fans’ needs.
In this book, the creative team lean into Gambit’s rogue-ish, cad-ish tendencies. He’s a ladies man, he’s James Bond but bad. None of that was appealing. What was appealing, was him being lost about where and with which group he belonged—if any; him trying to find the thrill of life but still being a good man; him winding up in desperate situations and being smart enough to find a way out. I liked those parts. But it kept getting undermined by the writing and art itself.
I don’t think the team behind this book had much of a plan other than his past with the Thieves’ Guild coming back to bite him. I don’t know what happens to Gambit after this book either, so I’m unsure of the repercussions. The plotting was all over the place—barring some cyclical plot points and characters, there were far too many holes in the story. I mean, how does Gambit find the name of the mysterious Tomb Raider woman, anyway? And that filler story with the teacher and kids—I just didn’t get it.
What really irked me throughout is, this is Gambit’s story. But barring maybe one or two issues, he’s not drawn with much care. Even if he’s scruffy, we should be able to see his expressions and gauge his body language. But nope, because there’s a woman in the frame, she and her ridiculously revealing outfit are front and centre and so carefully and precisely drawn, that you’d think she was the main character. You can just tell that the people making this knew they’d hook in the prime Remy audience but then dunked on them with all the naked women crap. Like, why is there such a long scene in a superpeople strip club where none of the supers are well drawn, but the strippers are? And also, why are there no male or differently sized and abled strippers? This book was written in 2020 I think, so there’s no excuse to include old school sensibilities. But who am I kidding. A book about a male character, one of the rare ones many female readers lust after, will always try and cater to every fan other than them.
The whole thing just left me annoyed. I thought the second chapter had promise, maybe because it didn’t have naked women running around and the Tomb Raider shit was behind us. It was also the only chapter that gave us some good Remy art. But things went downhill soon after.
I liked Remy and Clint Barton beefing. That was funny. I didn’t like that these two superheroes rescued a woman and then expected to get together with her. It’s just… not funny.
The second half of the book really went downhill. Tomb Raider woman comes back and that entire chapter made it out like Remy had denied her her last moments with her aged daughter and led her to kill herself. I’m sorry, but, that was an uncalled for storyline. And it goes back to how none of what’s happening in this book is clear. Is Remy thieving for the thrill of it? Yes, maybe. Is he only thieving from bad guys to give to the good? Unclear. Him busting up Cich’s vault scuppers Tomb Raider lady’s plans, so why doesn’t she just use his help for something bigger and better? Remy keeps saying she’s in with bad people, and I’m like, how do you know, and why don’t you leave her alone? It’s so badly written.
The Guild story that ends the book felt rushed. The whole book should have been about Remy and his adoptive father and him balancing the needs of the X-Men with the Guild. We could have had some really nice emotional and vulnerable beats for Remy. Maybe have him spend more time with Rogue as well. I’ve never seen her called Anna before. That was strange.
I’ll also mention the whole Pete Wisdom thing. I’ve never met this man before in anything. I find him intriguing. I don’t know if I like that there’s a lot of queer baiting language and chemistry between Pete and Remy, only for them to then be aggressively heterosexual in the next issue. A little harmless flirting between two dudes would be nice. We know Remy is destined for Rogue. And Pete could have been just gay.
All in all, I give it two stars because at one point I did enjoy it. But by the end I hated this book. Remy deserves better.
This entire review has been hidden because of spoilers.
I was just here to read about Gambit doing heists, making bad life choices, and occasionally blowing things up, and I think this delivered pretty well! There's also some Indiana Jones-style adventures in ancient ruins, a few dinosaurs, Excalibur and evil magic, and a brief cameo from Rogue. There were a couple things I think could have been elaborated on a bit more such as characters like Joelle and Pete Wisdom but it was mostly just enjoyable to read about Gambit bouncing between various crimes. Also, his cats should have been it more. Overall, a pretty satisfying run about a fun character. I do think Marvel should have let James Asmus have Gambit come out as bi in this run, though, and it's too bad that they apparently shot him down.
This series should have been titled "Gambit Character Assassination." It was so bad! The writer cared more about using Remy to prop up his Lara Croft rip-off OC than he did writing a good story about Remy (you know?? The title character???).
I can't even give points for art. Normally I like Mann's artwork, but this whole series just looked incredibly sloppy. I can't even recognize half the characters when they show up!
Can Marvel writers stop writing Gambit like he's a complete moron? He was a man of average intelligence in the '90s, and frankly I miss those years. (Also why do they always make fun of Gambit's costume these days? Like yeah, it looks silly. Most comic book characters look silly. Did the creative team forget that Remy shares a universe with fricking Spider-man?!)
James Asmus gets a chance at the Cajun X-Man and its a mixed bag. What he does well is his ability to show the struggle Gambit goes through to be good or bad and lands somewhere in between. I also thought he showed a ton of new and interesting uses for his powers. Unfortunately, he has a ton of cliches here and the new antagonists are extremely weak, to say the least. The book had a handful of average art throughout and nothing stood out. Overall, Gambit is a character that many writers get wrong, so Asmus is ahead of the curve here.
This was fun. I know I over use that term but really there is no better way to describe Remy Lebeau running all over the world, getting himself into trouble and then getting himself (mostly) out of trouble. The plots weren't too over the top, the art pretty excellent. I mean I could complain about instances of female objectification but there was plenty of Gambit objectification to balance it out. Highly recommend.
I adore Gambit, and really enjoyed this collection. My favorite part about Gambit is that he never feels like he belongs he is constantly fighting himself on weather he is a hero or villain and don’t we all love a good antihero. Gambit’s doubts were on full display in this one which is probably why I enjoyed it so much.
There is just something so charming about this thief/hero. Going into this, I knew of Gambit but I didn't really know a lot about his character. This collection does an excellent job of getting an average reader caught up on who Gambit is and what to expect from him. He is tricky and charming and this was a fun read with some stories better than others as any collection is/does.
I never read comics and this is my second. I'm in my late thirties and I find comics are great reading while waiting in grocery or gas, or meetings etc. This gambit story was super fun exciting page turner. My favorite character
3 Stars! A pretty neat run on one of my favourite X-Men characters! The overall story felt a bit fragmented at times and it did feel slow in a few areas, but Gambit is as charming and entertaining as always, which made for a generally enjoyable read.
After a shaky start with a plot about hell beasts, this quickly becomes a really engaging story with more than enough twists and turns to keep me turning the page. Gambit comes across as a great, unique lead which is hard to do in a comic universe full of superheroes. I thoroughly enjoyed.
Super gross at times and pointless feeling at others. This wasn’t quite the well-put-together story I was hoping for. There were also some chapters where the artwork was very different which was odd. And only about two real pages of bonding with the other x-men, Rogue included.
James Asmus and Clay Mann made the sexiest Gambit story you have ever read, with globetrotting adventure heists and light taps on the odd forced synergy with the Avengers in the post-AvX era of Marvel.
this kind of cements to me that the only versions of Gambit I like are the ones on a screen where I don't have to try to read in the accent they give him.
This entire review has been hidden because of spoilers.
I love Gambit, but this was just REALLY boring. The art wasn't anything special, the plot wasn't anything special. I just went no motivation to keep reading, which was really disappointing. I have other, better comics to read, but maybe I'll come back to this at some point