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Computer Graphics Using Open Gl

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NEW-Uses OpenGL as the supporting software-An appendix explains how to obtain it (free downloads) and how to install it on a wide variety of platforms .

NEW-Uses C++ as the underlying programming language. Introduces useful classes for graphics but does not force a rigid object-oriented posture .

NEW-Earlier and more in-depth treatment of 3D graphics and the underlying mathematics .

NEW-Updates al content to reflect the advances in the field .

NEW-Extensive case studies at the end of each chapter .

NEW-A clearer flow of ideas from first principles to the techniques of graphics .

NEW-A powerful Scene Design Language (SDL) is introduced and described; C++ code for the SDL interpreter is available on the book's Web site .

NEW-An Appendix on the PostScript language shows how this powerful page layout language operates .

Lays out the links between a concept, underlying mathematics, program coding, and the result .

Includes an abundance of state-of-the-art worked examples

921 pages, Paperback

First published May 15, 2000

25 people are currently reading
409 people want to read

About the author

F.S. Hill Jr.

2 books4 followers

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Displaying 1 - 10 of 10 reviews
Profile Image for Omprakash Tembhurne.
1 review
November 24, 2015
ryrgtsvssdfyhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
2 reviews
May 10, 2008
Good text book for computer graphics
9 reviews4 followers
Currently reading
January 16, 2009
I'm actually reading this in bits and pieces, and...um, I'm reading the 2nd edition, not the 3rd. That's plenty advanced for me. Trying to get a handle on lighting in OpenGL, and also there is a fun chapter on fractals and other ways to represent infinity programmatically/graphically.
Profile Image for Hazem Saleh.
Author 11 books6 followers
May 1, 2013
Wonderful book for learning how to develop interactive 3D Graphics using OpenGL.
Profile Image for Sundus Hanif.
1 review
Read
May 28, 2019
This book is helpful for me
This entire review has been hidden because of spoilers.
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