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Uncaged, Vol. 1

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Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.

(Volume I 25 original adventures for tiers 1-4. Each adventure features a creature, monster, or character from folklore, fairytales, myths, and legends.

Content warnings for the adventures in this volume (these are also included before the relevant adventures in the volume): Sexism, Forest Fires, Domestic Violence, Suicide, Infanticide, Dark Horror, Corpses, War, Assault, Murder, Torture, Abuse, Gaslighting, Snakes, Loss, Kidnapping, Patricide, Lies, Threat, Manipulation, Narcissistic Abuse, Grief, PTSD.)

237 pages, Hardcover

First published January 1, 2019

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About the author

A. N. Warren

4 books12 followers
A. N. Warren is an award-winning writer known for her immersive fiction that blends themes of folklore and identity. She holds an MA in Literacy Studies and serves as the director of the Storytelling Collective, an online learning program for independent creative storytellers. Under Ashley Warren, she has authored, produced, and contributed to numerous bestselling books for Dungeons & Dragons. When she’s not teaching or writing, she enjoys planning her next adventure abroad. She lives in Northern Nevada with her husband, daughter, and their cat.

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Displaying 1 of 1 review
Profile Image for Mj.
475 reviews1 follower
April 19, 2020
I am a relative newcomer to the ttrpg scene, so Uncaged was among the first -BIG- products that I picked up. I think it was even the first physical 5e book that I purchased, and I am so happy that I did.

The adventures inside are certainly fun to run, but they’re also fun to read. Alternative explanations to some famous (and infamous) myths and fairy tales. This is a genre of writing that really speaks to me, as I quite love taking classic stories and turning them on their head.

Like any anthology with multiple writers and stories, some work better than others. But the beauty of running a Dungeons & Dragons game is that you can simply use what you love and keep the rest as an option for later. One thing that I do wish this book had was a through-line. Each adventure is drastically separate and would take a lot of mental gymnastics to stitch together. But all-in-all, a solid outing— I can’t wait to continue the series!
Displaying 1 of 1 review