When Tripp Keaton wakes up, he discovers that he is an orc. An orc in a strange world, with the skeletons of humongous beasts scattered around him.
This isn’t a normal morning.
Deep in the world of an online game, Tripp finds himself alone, weaponless, and with nobody to call a friend. Worse, the game’s god-like controller has taken an interest in him, and that interest manifests itself in cruel ways.
If he is to survive, he has to learn how to craft legendary weapons and find allies to fight with him. He must battle his way through a labyrinth of monsters and traps, while surviving wave upon wave of creatures unleashed into the land of Godden’s Reach.
It isn’t enough to make a sword. When the metal cools, he must learn how to weave magic into it.
Read Steel Orc Now – your battle awaits.
'I loved the book. It's an awesome standalone. Very insightful and smart. Very engaging, it was hard to put down.'
'A compelling world, an epic story, fantastic characters. One of the best authors around and it's a complete story.'
Not sure where to start. This is a good book in a bad wrapper. I almost stopped reading it three times but I forced myself to finish it. I’m glad I did because it is good overall but it’s flawed.
The first three chapters or so are a hot mess. It’s confusing and made more so with poor editing. There were at least three sentences in the first 10% of the book that had a negative verb rather than the positive verb that the author intended making the sentence read incorrectly. (Can’t where it should have been can, etc)
There are grammatical errors, duplicating words, and duplicated phrases sprinkled throughout the book so prepare yourself for that.
I enjoyed the actual story but you have to enjoy crafting stories to slog through the reams of unnecessary exposition. I liked that this wrapped up in a single book. That’s rare enough to be a positive in and of itself.
I liked the characters although I thought the brothers and sister group were a bit too one dimensional.
The book had a lot of potential but doesn’t live up to it. Positive things first. The crafting in the book is superb. The author does a great job mixing crafting mechanisms with puzzles and adventuring. The character involved with it are great as well. They have some depth, though a bit stereotyped/cliche. You can see the MC’s love of the art.
Downside: the crafting is midway through the book. The first 15% is hard to get through. The setting up the world is a bit clumsy. It is hard to push through. Supporting characters aren’t really fleshed out well. The climax of the book has a nice link, but like the beginning does not feel as smooth. New important characters are just thrown in there. Ending is a bit of a let down.
So, if you love crafting, probably worth checking it out. Otherwise, it is a long book and at times hard to finish.
I really enjoyed this story and especially liked that the main character would get upset about adversity, but only briefly, and then he would work to figure out what he could do about it, if anything, and how to move on, if not. That he ended up in the game after being horribly injured, when he helped someone, impacted his play style and outlook on life. Hopefully, he will get to a good middle ground as he heals more; though it seems he was able to do a fair amount of dealing with what happened in real life in the game. He still has challenges to face and I feel confident he will not only weather them, he'll meet them head on.
I want to read more about Boxe next! Questions: Where did Boxe end up, does he have friends, will he get to talk to Tripp and Lucas again?
Could be a very good story, but for the plotlines that randomly just disappear. It reads like someone took a draft of a story and just turned it into a book/audiobook without bothering to run it by an editor. When problems are introduced, I want the protagonist to solve them. I don't want them to just disappear and have the entire world pretend they never existed in the first place.
But, that personal gripe aside, the story is fun and interesting enough. The system is interesting, the game is fun, and the protagonist manages to combine crafting with questing in a way that is fun to read about.
Honestly, if not for the fact that things just disappear midway through without another mention, I'd be inclined to rate it quite highly.
I'll start with my complaint. I thought the bit at the end was too short. Wanted a longer denouement. The beginning bounces around a lot. A richer picture will emerge because of it. I loved the book. It's an awesome standalone. Very insightful and smart. Very engaging, it was hard to put down. The orc wanted to craft. The other main character was the world AI. He didn't get many lines. This is a rich novel that probably may take me a few passes to get all the last tasty sneaky bits. Definitely isn't formulaic. Reminds me of Schinhofen's Last Horizon series.
Yet again he creates a compelling world, an epic story, fantastic characters. One of the best authors around and unlike some of his books it's a complete story. Read it.
I love to read Crafter stories and this one is definitely unique. Some of the moral choices wouldn't be mine but they provided a different perspective with reasonings. I hope there is another to tidy up some lingering questions
I enjoyed this book a lot. Interesting seeing a character slotted to be a simple warrior have success with alternate development. Only problem is that it is set up as a stand alone book.
I found the characters compelling and we'll developed. The main character's motivations are a nice change from the power hungry protagonist you often get with some books.