Alright, back into the fold of the ripoff cycle. We got through a weaker Shivers so it's lucky we now have the most reliable of these series, Galaxy of Fear. The last one was the weakest so far but I had high hopes for this one. Did it live up to them? Generally, yes.
Previously on Galaxy of Fear, we found out that this scientist guy is planning out Project Starscream, and every adventure so far has been tied to it but they don't know what it is all about. Gog, the scientist is annoyed that these kids keep stopping him so now he's out for revenge. Uncle Hoole wants to look into this and has to go off on his own for a bit to do so, and dumps the kids, and the droid Deevee, off at Hologram Fun world. It's an amusement park where the name says it is.
At first it seems fun, but things start to get odd, as the attractions don't always work right. Especially the titular Nighmare Machine, which shows you holograms of your worst wears. And they find out those holograms may not be so fake after all.
This is easily the simplest one so far, not as many moving parts. It's still got the usual formula of going to a location where a mystery is afoot, but it's a simple one and it's more clear what the deal is, generally. The good news is that it's also by far the scariest one, as the nightmare idea makes this a real horror story.
It plays kind of like I Live In Your Basement, where it plays on the idea of not knowing what is real or fake. It's not nearly as dark as that one or anything like that, but it has some solid scary scenes. The third act is where things explode, as we get a lot of action and peril that is pretty exciting.
Zak is the focus here, Tash doesn't do as much. There's less character stuff in general but their bond gets shown further, with a strong bit at the end testing them and it is wild. It doesn't quite add up to much though, there';s no lesson or development or whatever, just some stuff testing them a bit and that';s it. The ending is rushed, after all that tension, we get a typical resolution for this series, and the wrap up is a bit too quick.
It starts out slow, for the first quarter I thought it wouldn't be that great. We have a few more fake outs here but once it gets cooking, it lights up. We get another guest with Lando, who plays a solid size role and has some fun bits that give us some good setup and payoff. He was a neat addition.
This ties into the story arc the most of these so far, with Gog being more desperate and there being more of an ominous cliffhanger. It's heating up so it feels important. So it is a bit mixed, starting slowing and not being as tight or character focused. The explanation for what is going on is clean enough but it's confusing how Gog set it all up. It's not the most logical story ever.
But getting past that, it's an especially fun one that goes by fast and has a lot of solid scares and fun stuff. Not a super high or tight one, but it is solid as it goes on and finally gives us some more fear that was promised. After the last one, this did at least use the premise better so it gets points for that.
Well, at some point this week I've got August's Pike book, not sure if Tuesday or some other day. Either way, the week will also give us Spinetinglers for one I've had my eye on fo0r a while, especially now that I have it physically. I just narrowed this down a lot for those for that follow me. See ya then lol.