The DIE RPG is written by Kieron and allows to make your own version of the first arc of your series, played between two and four sessions.
This release consists of three parts, the two core of which have been released.
The Manual: Everything you need to know to play. The Handouts: Includes all the character sheets (both full and light) and the material for the Gamesmaster. The Arcana: weird stuff and supplementary material. Not yet available. Expect around the start of the next arc.
This an early version by a gleeful amateur. It’s about DIE the situation rather than the specifics of DIE. As in, you generate a group of real world people, who then sit down to play a role-playing game, before getting dragged into a fantasy world. Yes, it’s a little Meta. One of the playtesters described it as a manual of how to make your own Kieron Gillen-esque story, which I quite like. There’s a lot of me trying to explain how stories work, and how DIE works specifically. That means I suspect some of it will be interesting to folks who have no interest in RPGs at all. There are also at least three funny jokes.
I haven't read the whole book, just the player-facing chapters. More importantly, I haven't played the game. That said, the game described in the book seems very intriguing. While not 100% my style of RPG, I would like to try it out, as it has well-thought-out mechanics and interesting ideas which could work well (of fail horribly) at the table.
The writing is clear and concise, the layout well done and the art very stylish (as fitting the game-of-the-comics DIE).
art is gorgeous and the first few issues got me hooked, but the longer I read the comic the more confusing it got. It didn't feel well paced. I wish they fleshed out certain things a lot more.