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Dungeon Crawl Classics #1

Dungeon Crawl Classics 1

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Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know must be there somewhere.
In Idylls of the Rat King, goblin bandits are once again attacking the silver caravans, killing innocent miners and stealing cargo. The goblins have taken up residence in an abandoned mine northwest of Silverton. Someone must get rid of them. But this is no ordinary abandoned mine. It was deliberately barricaded generations ago when the Gannu family, founders of Silverton, discovered an unspeakable evil on its lowest levels. And these are no ordinary goblins, for the curse of the Gannu family courses through their veins...

32 pages, Paperback

First published February 1, 2003

5 people want to read

About the author

Jeff Quinn

31 books2 followers

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Displaying 1 of 1 review
Profile Image for Andy Simmons.
93 reviews
February 8, 2017
This game does what it aims to do; provide an uncomplicated "dungeon romp" scenario for D&D. The adventure is quite good and it is layer it in an easy to read/run format.

My one niggle is that there is only one connection between each level and these are ladders. Somehow the opponents transported heavy cargo down several levels and one of the ladders was made of silver although the Rat King of the title and his minions are lycanthropes. They cannot touch silver.

I doubt this would ruin the game for a bunch of players though. All in all, this is an okay adventure and looks like it would be fun to play.
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