Gabriel would be the most powerful mage in the universe... if he were in the right universe. That's why the goddess of luck has sent him into a fantasy world to help the last of her followers.
Now, he will use his power to manipulate minds and magic to help an orcish shield knight, a cunning dragoness archer, and an elven healer create the most powerful guild of adventurers this world had ever seen.
A chore to read through. The book was not badly written. Unfortunately, the pace is so slow I just wanted it to end. I stopped half-way through, so keep in mind that what I write is just about what I read.
tl;dr To sum it up, the magic is boring, the plot is thin, the characters are not all bad, but could use some improvement, and the pace is very slow. At least it doesn't have bad grammar. I'll try to finish it and if I feel differently at the end I'll update this review.
So, the main character is a "manipulator". That is, a mage who can manipulate magic itself. Where did I read that before? The magic works by intent, too. Unfortunately, together, those two things make it not as exciting as it sounds, because it just means his magic is improvisation. He never prepares for anything, just wings it, and it's boring. "oh shit, shit is going down! what do I do? I'll just wave my hands around, it worked so far" is basically every battle in the book.
Being a manipulator also means more than just that. It's also a death sentence. If anyone finds out about his identity, it's good-bye cruel world for our MC. That does not discourage every party member from calling him "manipulator" every few pages. If it was me being called like that, I'd be pissed! "WTF! Are you trying to get me killed!?".
The plot itself is basically driven by a single character, Lavinia, the horned bitchy lady. She is impulsive and screws up at everything, and nobody calls out her bullshit (maybe once, but not emphatically enough for what her blunders warranted). I was basically asking myself the whole time "what is Lavinia going to screw up next?"
Hmm I liked this story less than Arena, but it was still a amazing. The entire new world is a culture shift for the main character, he don't know his own abilities enough, the political climate, the social repercussions of him being here. I don't think this series will be done in only four or six book; sound like a formula for a decalogy. The guild he is part of is made of misfits and hard case and loved it. Each of the MC's teammates is unique and funny in their own way. I hope that in the next book the author give them a damage dealer.
I just blew through books 1-4 in this series so, to save time I am going to give them all the same review. First, if you enjoy straight-forward D&D style stories you should be able to enjoy these books. They aren't great but good enough.
I'm a pretty critical reader and so my criticisms follow. If you enjoy simplistic D&D style books you may want to skip the rest of this review and just try out book 1 in this series.
In book 1, the MC is transported to a D&D style world by a goddess. The goddess chose the MC because he would become a "manipulator" in the new world. Manipulators are magic users who can sense and interact with manna directly. This means a manipulator can prevent , for example, a fire mage from casting spells. As a result manipulators were hunted to extinction by the other mages years ago.
This leads us to the first truly stupid aspect of this book. The MC's big plan to not be killed by other mages is to tell people he is an air mage. However the MC puts no effort into this. For example, the MC doesn't learn what an air mage can do and attempt to mimic that. Neither does the MC put any effort into finding a place he can live safely. He just stays put in the city he is dropped into in spite of it being the center of power for the mages that want to kill him. The MC doesn't really even attempt to learn how many continents or seas there are. Nor does the MC attempt to learn how mages detect manipulators or even the general abilities of mages. I kept expecting the mages to discover the MC by simply scrying for him.
In the early books the author's failings at writing fight scenes isn't obvious since it doesn't apply to the MC & co. attacking a dragon. In book 4, however, the MC & co. fight a bandit gang and it seems pretty clear that the author doesn't really think about these scenes. For example, the bandit leader starts the fight not by attacking anyone but by pointlessly throwing a smoke bomb. This is supposedly a prepared ambush so why didn't the bandit have his entire gang kill the MC & co. from cover with spells, arrows and bolts? Instead the bandit leader throws the smoke bomb and disappears from the fight while all of his fellows are killed. Then, rather than running away, the bandit leader pointlessly attacks the MC, an attack which, even if successful, would still get the bandit leader killed by the rest of the MC's party. (There is an even worse scene where the MC and co. attack an entire ballroom full of 100 people but, fortunately for the MC, they each wait their turn to be killed.)
The MC never experiments with his magic. Over and over again the MC is in a fight, wants something to happen, it happens and that's it. For example, in book 1 the MC breaks his knife in a fight and out of desperation creates a manna blade for his knife. Afterwords does the MC attempt to lengthen the blade or change its shape in any way? No. Does the MC attempt create an entire manna knife so he doesn't have to carry around his broken knife for 4 books? No. Does the MC attempt to create the knife away from his body so he can strike enemies from a distance? No. This is just stupid and shows a lack of imagination on behalf of the author.
The MC also never practices knife fighting and yet he can fight better than trained guards and people who grew up knife fighting. This makes no sense but then it makes no sense that the MC only ever carries a single knife. The need to hide his magic in no way prevents the MC from learning other weapons.
Bottom line: There is a lot of unnecessary stupidity in these books but, if you can turn off your brain and enjoy a D&D style story you should be able to enjoy these books.
A slow start to tye series with potential to become an awesome series
Not as awesome as Arena by the author but this book is still enjoyable. It has nice, funny and unique characters. I like guild kind of stories because of my love for Goblin Slayer. This series has the potential to be an awesome if the author develops MC character well. Will definitely pick up the next one!
Ok characters. Good plot. Nice world building. Slightly less than ok story pacing. Ultimately I slowed down and read other books. Came back to this now and again. Couldn't find the motivation to finish the book. No glaring dead zones, just not much action and the pacing really slowed down.
I'm not trying to criticize, but as is this book is too mediocre for me. I hope the author can use this to punch up future books and look for ways to speed up the action or introduce new elements when the plot slows down to keep the reader entertained.
God of Magic starts of as your average Isekei story. Gabriel a programmer gets summoned to another world, where he has to potential to become the most powerful mage ever and help the goddess of luck and her followers.
The writing is of above average quality and I liked the characters. I especially liked the cultured and highly intelligent Ork character and his view on the word. On the whole the story is a bit slow paced but not excessively so. Things go from A to B, but there is little urgency to it.
In the end this books DNF status has more to do with my waning interest in the Iselei genre as a whole, Hence the 3 star rating.
The story starts off with a slow pace to get you introduced to everyone. The MC is very enjoyable and engaging he does not spend half the book complaining he just accepts what happened. The pace of the book is good and the fight scenes are interesting. Overall a very good book 1.
Although I have a lot of complaints about the book, the author does manages to flesh out a new and interesting world, with a decent pace and acceptable progress. I would have wished a better exposition of the characters from the guild but I am guessing such a thing will wait for next installments. So even though I didn't love the book I can understand why some might like it.
God of Magic was a decently written fantasy book that borrows a lot of the tropes of the LitRPG genre without being a LitRPG. The characters are good, the plot is decent, and the magic system is functional. Everything was looking good, riiiight up until the final chapter when suddenly crammed in Harem setup and S*x scene. WTF O_o
A Fun, Flawed Power Fantasy That Knows Its Audience (3/5 Stars)
Alright, let's cut to the chase. If you're looking at God of Magic by Logan Jacobs, you likely already have a pretty good idea of what you're getting into. This book is a classic entry in the harem fantasy/LitRPG genre, offering a fast-paced, wish-fulfillment adventure about an overpowered protagonist, his growing list of beautiful companions, and a world full of monsters to slay. The twist? Our hero, Gabriel, isn't your typical brawny warrior. After a near-death experience, he awakens not just to magic, but to a uniquely overpowered ability to control all six elements in a world where most mages struggle with one. It's a fun, undemanding read that delivers on its core promises of power progression and escapism, even if it rarely challenges the genre's most familiar tropes.
Key Themes The Overpowered Protagonist Fantasy: This is the central, unabashed theme. The story revels in Gabriel's rapid ascent from a vulnerable outsider to a virtually unstoppable force. It explores the joy of breaking a magic system's rules and the strategic advantage of limitless versatility, asking "what if you were the most special person in the room?"
Found Family (with Romantic Entanglements): Thrust into a dangerous new world, Gabriel's survival hinges on building a loyal team. The narrative frames his harem not just as romantic conquests, but as essential, capable allies—a warrior, a healer, a rogue—whose skills complement his own. The theme is about building a sanctuary of trust and mutual protection in a chaotic world.
Creativity vs. Brute Force: While immensely powerful, Gabriel's true strength often lies in his unconventional, Earth-born creativity. The story enjoys pitting his clever, synergistic use of multiple magic types against enemies who rely on traditional, singular elemental attacks.
Character Analysis The characters are designed for function and appeal within the genre.
Gabriel: He's the classic vessel for the reader—initially out of his depth but quickly adaptable, powerful, and possessively protective of his allies. His development is straightforward, focusing on mastering his abilities and solidifying his role as the group's leader and cornerstone.
The Companions (Lavinia, Aerin, etc.): The female leads are archetypal by design, each representing a classic fantasy role and elemental affinity. They are loyal, competent, and their personal arcs are tied to Gabriel's influence and protection. Character depth is secondary to their role in the team dynamic and the harem structure.
The World & Antagonists: The setting is a standard fantasy realm with dungeons, guilds, and hostile creatures. Antagonists serve as obstacles to test Gabriel's growing power, ranging from monstrous beasts to arrogant rival mages.
Writing Style & Pacing Logan Jacobs employs a straightforward, propulsive prose style focused on action, dialogue, and clear descriptions of magic and combat. The tone is consistently geared toward adventure and male wish-fulfillment.
The pacing is relentlessly fast. The book moves from one encounter to the next with minimal downtime, creating a "just one more chapter" binge-reading effect. This brisk pace keeps the energy high but often sacrifices opportunities for deeper world-building, nuanced character moments, or narrative suspense. Major challenges are resolved quickly, reinforcing the power-fantasy element.
What I Liked/Disliked Liked:
The Core Magic Hook: The idea of a "God of Magic" wielding all elements is inherently cool and allows for creative, visually fun combat sequences.
Mindless Fun Factor: It delivers exactly what it advertises: an easy, entertaining power trip with plenty of action and a satisfying progression curve.
Quick, Entertaining Read: Perfect for when you want to turn your brain off and enjoy a simple, fast-paced adventure.
Disliked:
Extremely Predictable: The plot beats, character types, and relationship developments follow the genre blueprint to the letter, offering zero narrative surprises.
Shallow Characterizations: Outside of their combat roles and loyalty to Gabriel, the companions have minimal backstory or internal conflict.
Tell-Don't-Show World-Building: The lore of the world is often explained through exposition rather than discovered organically through the story.
Conclusion & Recommendation Final Verdict: 3 out of 5 stars. God of Magic is the quintessential genre snack: satisfying in the moment if you're craving something specific, but not particularly memorable or nutritious.
You should read this book if: You are a fan of harem fantasy or overpowered-protagonist LitRPG and are explicitly looking for a fun, fast, and undemanding read. It’s ideal for when you want a literary comfort food that doesn't challenge your expectations.
You should absolutely avoid this book if: You dislike harem tropes, prefer complex characters and original plots, or are bothered by predictable storytelling. This book contains explicit adult content and is intended for a mature audience.
Think of it as a fast-food burger for your bookshelf. It's tasty, hits the spot, and requires no commitment. If you enjoy authors like William D. Arand or Michael-Scott Earle, you'll likely enjoy this. Just don't go in expecting a gourmet meal.
If you like dungeons and dragons then this is the sort of tale for you. It’s perfect for those who enjoy the displaced earthling as well. Adventure, elfs, dragon kin, orcs, you name it. It’s here. Good fun.
3.5 to maybe 4 stars, good start to a series and lots of potential to be a great series. likable charaters and a good story/plot. The magic system is not really explained but you can't have everything. I will for sure continue with this series.
Right now this is a DNF I may come back to this… this book is a poor showing by jacobs… I do not like the MC, the story does not grab me and the supporting characters are idiots… they do not listen to each other and they simply do not gel. I wonder how they survived before Gabriel got there… I wonder if they were responsible for thoms death. The dragon kin girl is a hothead that doesn’t care about her guild whatsoever and will do anything for her pride, even if it means getting the guild disbanded. The orc, whose race is normally a warrior race comes from a long line of warriors is a Pacifist who refuses to pick up a weapon and instead dual wields SHIELDS 🤦🏽♂️, he also doesn’t listen to his teammate. The goddess dropped Gabriel off in a world without any knowledge as to how to use his magic, she didn’t tell him nothing. She just made him the most hated and feared mage class killable on sight in that world and he’s basically an infant. No way to fend for himself. No way to cast a spell, no way to do nothing. Also his talents doesn’t see, that interesting, naturally the book labelled God of Magic I’m sure he gets OP later, but right now just saying STOP during each fight is BORING. They almost got killed by an enemy necromancer for some tea and bait even though the healer was saying no let’s move one this guy is shady and lying. They don’t listen to each other. They’re a group of individuals. I can’t read a book like this. I know it got good reviews which is why I may come back to it at a later date because I do enjoy jacobs books. It just may not be the right time for me to deal with this kind of story right now. I just don’t have the patience for this at the moment. I will move on to another book. Onward lads!
The book jumps in fast but drags with the mission by sidetrack the hero. Hero use his power Adequate But He could be smarter with the use Of power. Book takes a side quest but the hero still meets his rivals at the end at the same time despite two days behind, but wait time slip he only half a day ahead despite also delaying our hero. The action was ok by there was no comedy like his other book arena so the dialog was lacking. I like the characters but the world building was lacking and I hope the future books have more about his powers and the history. I enjoyed the book and will continue reading the series but it was not as crippling or as an entertaining as other harem books. Rather have an sex scene that feels organic then one shove in on the last page. Took most the book to figure out the difference between the female characters.
Characters where interesting and engaging. I like the fact that the main character is not OP to start off with . Relationship don’t seemed forced, maybe a bit streamlined. That could be accounted by divine blessing. On the hole this is Too books what late night cable TV , HBO was to the 90’s . I enjoyed it , umm the story kinda reminds of almost 70% of anime’s I watched . In a good way , ummm so too recap . If you like your heart too overflow with emotion as you slowly realize fear of losing love . Then maybe try another read ! If you like em some good old fashion Xscape in a world where chicks don’t mind polygamy , and wow you can do magic... yep this is you ! Please rate my review of this review ...
The standard fish out of water story here with the MC being pulled from California to a plane of existence with the standard magic, orcs, elves etc. Being able to use an outlawed/extinct type of magic whose users were hunted and killed, and trying to work out how to use it is all part of this enjoyable story. It’s a well written book, as enjoyable as his other book ‘Arena’ which is more a sci-fi book. This one does seem to be heading towards being a harem tale, but it doesn’t eventuate in this book.
Logan Jacobs has made another great book. Personally I think he is right up the with the other top litrpg authors. This story was still original even with a common environment and plot start. The character development and plot are well balanced and detailed in a way that keeps you engaged, and one might even say enthralled. Great job and the best part IMHO is that the MC is a wuss even though he is new to the world and he isn't strangely knowledgeable about his formerly unknown abilities. He uses his abilities in an understandable fashion.
Logan is an excellent story teller. After reading his book Dragons of Asgard I needed more of his work so I started this series. The world that Gabriel gets transported to has all kinds of monsters and mages. The story has him going on a quest with a ragtag group to try and recover mystical artifacts before another group can get it. There’s plenty of action and great characters. I can’t wait to start book 2 and see how their group follows up and how Gabriel learns to wield his power!!
This story is a fast paced and well written fantasy adventure about a young man who is summoned to another world by an adventuring parties cleric to serve as a mage. The main gist of the story is our protagonist learning to fit in with these hardened adventurers and figure out how to use his innate magic.
Gabriel is transported, by a Goddess, to a realm to help a guild. They are successful on quests with his help. I like the action, humor, and romance. Gabriel is a strong character, who grows stronger with more power and confidence. I look forward to the next book.
What a great start of a series. I really hope this series continues to be as entertaining as the first one is. The characters are realistic for the setting, and the small sex scene was very much in line for the story. I am looking forward for more adventures in the sequel.
I wasn’t really expecting much with the title being God of Magic, but the author didn’t make the MC too op where he’d ruin the book. Although I wish there was a little more of a training side instead of learning in the moment about his abilities. All in all, the book was well written and the characters weren’t dull, can’t wait to start book 2.
This book had a ok story. But when describing the things happening it was very simple .And there was never a single plot throughout The whole series . It was just a party going On adventures . The writer described the sex more than a story . And sex seem to have no meaning like it was just there . No one really ever talked about it afterwards . The book is pretty boring all and all
A goddess transfers a young man from modern america to a fantasy world. He gets part of a 'guild' a kind of adventurer party and solves quest. His powers are those of a banned kind of magic and he has to disguise his profession. I really like the bantering in the group and the quirky personas (especially the orc that knows to value finer life.) Good entertainment.
This was a really good story. Though too short to put all of the things in, which made it seem like the characters were mostly two dimensional. I think this has potential to be an excellent series, and look forward to the next book.
Well this book confirms that great things can happen when you least expect it. The development of each individual and their interactions with each other spins a web that draws you in.
i hate writing reviews the never show how you felt through the read the emotions you experience but lets just leave it simple and say it was a book that took me away from this world for a time into a new world and it was wonderful and fun
Fast-paced plot, yet detailed and creative enough to not feel rushed. Not simple, not complicated. Very well written and edited; a great first book in a series. Recommended