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Dragon Age: Tevinter Nights brings you fifteen brand-new tales of adventure, featuring faces new and old from Bioware's award-winning dark fantasy series.
Ancient horrors. Marauding invaders. Powerful mages. And a world that refuses to stay fixed.
Welcome to Thedas.
From the stoic Grey Wardens to the otherworldly Mortalitasi necromancers, from the proud Dalish elves to the underhanded Antivan Crow assassins, Dragon Age is filled with monsters, magic, and memorable characters making their way through dangerous world whose only constant is change. Tevinter Nights brings you fifteen tales of adventure, featuring faces new and old, including:
Three Trees to Midnight by Patrick Weekes
Down Among the Dead Men by Sylvia Feketekuty
The Horror of Hormak by John Epler
Callback by Lukas Kristjanson
Luck in the Gardens by Sylvia Feketekuty
Hunger by Brianne Battye
Murder by Death Mages by Caitlin Sullivan Kelly
The Streets of Minrathous by Brianne Battye
The Wigmaker by Courtney Woods
Genitivi Dies in the End by Lukas Kristjanson
Herold Had the Plan by Ryan Cormier
An Old Crow's Old Tricks by Arone Le Bray
Eight Little Talons by Courtney Woods
Half Up Front by John Epler
Dread Wolf Take You by Patrick Weekes
498 pages, Kindle Edition
First published March 10, 2020
"Can you break the shackles?" the elf gasped, and Myrion's fingers clenched even harder in this anger.
"If I could break the shackles, do you think I'd still be here?"
"Then..." The elf's voice was a ragged gasp. "I hope you're ready to drag my body as you escape."
I looked at Mizzy and saw her lip tremble, and realized she knew I'd lied but was pretending. That her friends killed by a monster were worth avenging. That someone in this grinding city would help. That a funny stranger in a fancy dress would turn out to be, if not a hero, a decent imitation of one.
"So, we rode into town."
"We walked. Because we lost the horses."
"Saved the horses. And the village."
"To thunderous applause. And it will probably be overrun by locusts when we leave."
"You said it yourself, vengeance was the best I could offer."
"No! My exact words were: 'We can't help these people.' I said nothing of vengeance. You're the vengeancey one."
"You've never heard my true name. I've never said it to anyone." She lowered her voice as she spoke, and Rasaan instinctively leaned forward.
"Go on, then," she said, bemused.
"Saarebas-alit an," said Laudine.
She didn't know much of the language - Qunlat was coarser than ancient Elven - but she'd said enough. Saarebas literally meant "dangerous thing," the Qunari word for mage. Basalit an was a foe worthy of respect.
Rasaan's gray skin went white. She hadn't bound the captives as mages.