Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!
I adore Shigenori Soejima’s work and this art book doesn’t disappoint. I love finding out little facts about how they create these characters I love so much. Define lay recommend for fans of Persona
So, this book probably marks me out as a big nerd, but whatever, dudes, I love Persona 4 and I have the best husband ever who bought me this as a surprise the other day. I wasn't quite sure what it was at first. I guess I thought it would just be a bunch of pictures of the characters and that's it. It's definitely a bunch of pictures of the characters, but it's also full of notes and interviews about the design of the game and characters, and it's really, really interesting! Just the detail that went into the tiniest aspects of each character, and what the process was behind it all, plus lots of the original sketches and ideas and how things changed along the way--so cool (ha)! Anyway, I love it. Thanks, hubby!
Not gonna give this one a rate since I’m not sure how I really would, but this was a really good and interesting art book for a game that has quickly risen up the ranks as an all time favorite of mine. Shigenori Soejima has such a distinct style and this is over 150 pages of his works, from the official game art to rough concept sketches. I love it, any fan of the Persona or the SMT games will get a kick out of this, give it a go if this sounds up your alley
The art book for the highly rated Playstation 2 game Shin Megami Tensei: Persona 4, known in Japan as ペルソナ4 (PERSONA 4).
It collects mainly the character art. They are art from various states of expression and costumes, which I think are art direct from the game. There are also some sketches for each. The style is anime-like and the characters suffer a bit of the same-face syndrome - they look rather similar if not for their costumes. Some guys are dressed as girls - pretty strange. The costumes aren't really unpredictable as they are street wear.
There are also designs for the summoned Persona and Shadow (enemy). Those are definitely unique and is to the standard of weirdness you would expect from Japanese design.
Towards the back are more miscellaneous sketches for the side cast. The environment (3D) art are actually just screenshots from the game. The game involves weather changes so there are several pictures of each place in different weather conditions. Most of the places are school compounds and so the visuals look pretty normal, again nothing unpredictable. They are printed rather small.
This book should appeal more to fans of the game and Shigenori Soejima art.
It would be cliche to say that this book is a treat for Persona fans, but it really is true in this case. If you enjoyed Persona 4 and want to know more about how characters were designed (especially visually) this is a book you need to own. Something that can make an art book truly excellent is when the artist and writer team gives interesting insight into the design process. In Persona 4, Soejima is both interesting and entertaining. He tells you the information you want to know about how characters were made and how they changed over time. The Design Works focuses heavily on the main characters both in their rejected and final designs. These are always fascinating because you get a chance to see what could have been. In addition, the many of the side characters appear as well as the key Personas and bosses. The only thing the book is lacking is more detail on the environments instead of just the final images that appear in the game, but I didn't really mind that all with all the other outstanding content. With a nice large over-sized book and thick paper that feature beautiful images from the game, Persona 4 Design Works truly is an excellent art book and something I'm very proud to have on my shelf. Highly recommended.
The manga starts with a main character named Inaba. He was left a survivor in an island. There were this people named Dojimas in the island. The Dojimas were a group of people. Inaba lived with the Dojimas for a whole year. Then came his parents and founded him in the island and took him home. Just when they came home they got a new. They have founded a tv reporter dead. They founded the tv reporter in their house's antenna. The guy that told them the new was a kid. This kid was named Saki Konishi. Later Saki was also found dead. Saki was murder. The reason he was murdered was because he told Inaba about the murder. Then Inaba went to a journey. In this journey Inaba is lookng for the person who is causing all this murders.
I actually bought an art book in English. With notes and interviews that I can understand without hours spent slaving over dictionary because unfamiliar kanji! Apparently some of the images from the original Japanese art book didn't make it to the one published by Udon, but they made up for it with images that didn't appear in the Japanese one, so that's all very well and good.
This is one of the better art books that I have gotten. The artist / designer goes into some really deep detail about his designs and the influences for them. It gives you a really good look at how the stuff was made. On top of that, it's filled with some really gorgeous art.
The quality of the book and the images are undeniable. Here you can see a good amount of the artwork used for the game and other merchandise related to it. Im personally a huge fan of Shigenori Soejima artwork, so if you really like his drawing style go for it.
Eh, the art was nice, but I was hoping for more info regarding the series besides the design. I've purchased art books for other series that had a lot more info included along with the artwork. But it's Persona, the art is so pretty, it's hard to gripe too much.