Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tolls on the market. With the expert insight and experience of Alan Thorn and Roland Hess, animators and artists will learn the basics starting with the revised 2.7x interface, featuring modeling tools, sculpting, lighting and materials throughout the animation pipeline from rendering to video editing.
Key Features
A practical, project oriented title on creating high quality 3D art. Offers techniques and tools for the complete Blender workflow, demonstrating a real-world project from start to finish Powerful companion website offers source files at every stage so that users can pick and choose via chapter and project to explore further More than just a tutorial guide, Blender Foundations covers the philosophy behind this ingenious software
D. Roland Hess works in machine learning at Google, and has written about art and software for Focal Press, John Wiley & Sons, and Taylor & Francis, winning an American Publishers Association PROSE Award in 2011 for his book on character animation. He honed his craft in the Creative Writing program at UPenn, but gave up the potential glory of starving-artistdom for a career in production art and software development.
His hobbies include construction (carpentry, electrical work, sweating copper), weaponry, tending bar, cars that Go, writing software, playing piano and guitar, and occasional forays into art. He lives in the suburbs of Pittsburgh, the glorious Gateway to the Midwest.