TOTAL PARTY KILL Geo and his comrades finally get to the bottom of the plot to frame him as a daemon sympathizer. The bad news? Now that the cat’s out of the bag, the bad guys have no reason to hold back! The daemon king launches an offensive, and only the middle-aged man turned max-level wizard stands between him and the rest of Sedia!
Main character, Geo Margilus, a reincarnated Japanese man that is brought to this world (region of Sedia) after his death. Story is lacking real objectives to achieve. Geo, main character, helps out a damsel in distress (Elisabel Roney Filsandia), that is being hunted down by her Dad and her family. Main character and his group become entangled in the politics, corruption and depravity of some territories by the Sea. The Demon Lord becomes active, so main character tries to train as many students into becoming strong magic users. Because Geo is so Over Powered (OP) in his magical powers, adversaries try to blame and discredit him. It took the author a year to publish this third volume. This third volume has 200+ pages, with 14 chapters. On average, each chapter has about 15 pages. So it is above average in story development and details. Main character has no real commitment to save the different territories of this Sedia region. Especially now that most are trying to tie him to the Demon Lord. Others try to assassinate Geo or damage his retinue-harem-group. The religious groups do not want to cede power, and thus are trying to control or remove main character from this other world. Story is weak and rather flat. Harem-like-retinue is still passive (no abuse of power, sexual pressure, etc.) Although the author accentuates beauty of the girl characters in this novel series, fortunately, the main character continues to look but not touch. The author in a moment of creating filler content, makes retinue and main character play board games. I know that Dungeons and Braves is a Table-Top Role Playing Game, but a game-like isekai-fantasy novel volume playing games as part of the story is somewhat redundant. From the action and adventure that were common in the first and second volume, this third volume writes about themes that are complicated and convoluted (religion, corruption, defamation, depravity.)
An enjoyable third part to the series. Geo gets to show off his immense power, and some interesting things are revealed about the nature of the demons. The middle-aged salary man is slowly finding his way, but for some still a bit too hesitant and unsure of himself. For me the references to D&D sets it apart, even though there has never been an elf maiden trope or magic postcard in my own games. Some of the old typical tropes are there despite the presence of nuance in human conflict. Not the best example of the genre, but enjoyable none the less.
it's a nice third volume in this series we finally get to learn a little bit more about how his magic works and how it might be connected to the world and the demons that everyone is fighting and we get a little bit more world building learning about the myths and legends surrounding the demons and the creation of the nations of this world.
I excavated a pile of manga and light novels from my son’s room that I allegedly hadn’t read yet. This one is so forgettable… I reread it with an overwhelming sense of déjà vu only to realize after hopping on Goodreads that I read it a year ago. It’s not the worst, but it took a promising start to an adventure isekai and transformed into an estate management story the second volume, and more of the same this one with some minor boilerplate political intrigue. I will give it one more chance if another volume is ever published, since it’s one my son reads.