Though I've tried to find the answer to all the questions they ask / Though I know it's impossible to go livin' through the past (Natural Mystic – Bob Marley).
It’s probably no secret at this point that I’ve been having a bit of trouble in the literature department for what feels like some time now (two bad books in a row will do that to you), and I figured that the best way to fix this is to fall back on the tried and true. And what's more tried and true than my beloved, Dragon Age, and then that coupled with my second beloved, Fenris... from my beloved Dragon Age! Can't go wrong there, right? Because hey, would you look at that, it totally worked! I feel like I can read again, and while I don't know if I'm out of the funk yet, this is definitely a good start. "You've got a real type of thing going down, gettin' down, there's a whole lot of rhythm going round. Ow, we want the funk, give up the funk!" Really though, it’s funny because now that I’ve actually found something that I like, I find that I'm coming up empty after surviving only on sips during such a long drought of less than stellar books, shows, and movies. Help, I'm stuck in hater mode because I’d rather be mad! In that sense, it’s just as well that I found Blue Wraith at this moment in time, because being a Dragon Age fan means that you have to learn to live with a constant stream disappointment… "you merely adopted disappointment. I was born in it, molded by it" or whatever Bane said. But don’t worry, I’m not one of those fans who complain about Dragon Age: Veilguard for being too woke or whatever soap box they're on nowadays, because I actually love that game so much. I mean, at of the time of writing this, my profile picture has literally been the main character from that game, Rook, for about a year now! Besides, I’m a big fan of things that are woke, being woke is a good thing in my book. But yeah, my dissatisfaction with the series has always been with things like inconsistencies in tone, art direction, and the never-ending series of loose story threads that never get followed up on. For example, if you play through the games in chronological order (like I’ve been recently), it really clear how all over the place this series was. We've got Dragon Age: Origins riding the wave of the edgy late 2000’s “dark fantasy” vibes that also gave rise to shows like Game of Thrones, only for the second game to switch up on us by trying to go for a more cartoony stylistic choice by featuring characters with more exaggerated features and personalities, and in that evoking the ever popular Anime of the time. And then there’s the third and most popular game in the franchise with Dragon Age: Inquisition, where they dialed the art style wa~aay back down so that everything looks like an over realistic mess. Don't get me wrong, I like the game, but whenever I they jump-scare me with a close up of Varric, I think of those still frames in SpongeBob where they focus up on a disgusting and extremely detailed face. Well, at least Veilguard rectified this mistake by making him older and thus, wa~aay hotter.
Which leads me to my next point that, if anything, the best looking game of the series is Dragon Age: Veilguard because it manages to find a natural blend between characters that look like real people in a real world and also giving the game a much needed splash of color to make the world as vibrant as it always looked in my imagination. Sure, maybe such a drastic change in art direction might make things less gritty and realistic, but mind you, Dragon Age is a fantasy series, so it’s okay to add a little color every now and then. Though I will say that for this comic especially, it sucks that they gave Fenris a trendy Peaky Blinders hair cut instead of letting him keep his All American Rejects hair. Like, mans looks like he's about to make a YouTube video about his hair routine... or some kind of "Sigma Male" video complaining about women or whatever. I don't know, I just think that sometimes the dated Anime hair is much better, and it definitely informed Fenris' personality more than this "conventionally attractive" look they're giving him! Unlike its sister franchise, Mass Effect, which benefited greatly from following one character over the course of one narrative arc, Dragon Age has always felt a little hectic in the fact that you create a different main character for every game and they have to solve a different world ending cataclysmic event that seems to occur every ten years or so. Well, I guess I used to think this aspect of the series was unrealistic until I realized… that’s basically how the real world is too. Ugh, it's one terrible thing after another, huh? Besides, I’m not too fussed about it anymore because when I think about it, it’s pretty funny how if you looked at my canonical Dragon Age world state, then the history books would tell of a world that gets saved by an elf twink and his gay friends every couple of years. Hey, I'm nothing if not predictable! So yeah, I love Dragon Age, but there’s no getting around the fact that it sucks that there were often so many story threads set up in one game that never gets resolved by the next. For real though, the only installment with a real and definitive ending is the first game, Dragon Age: Origins, because it follows a very simple plot that gets solved by the end of the story. Sure, there always could be more to explore within the expansive world, but it never needed a sequel. Because it's otherwise cliffhanger after cliffhanger, with Dragon Age 2, the plot follows the growing tension between mages and their captors, the Templars, with the story ending by heavily hinting that the next game would be about seeing the conflict’s bloody resolution.
Enter Dragon Age: Inquisition, where the mage vs. Templar plot gets easily solved in the first forty minutes of the game and the main plot pivots to fighting against an ancient evil monster guy who’s trying to end the world because he traveled to the supposed throne of God and found it empty. The hook this time around hinting that the next game would be about stopping a bald elven god from ending the world (a common theme, it would seem). And then Dragon Age: Veilguard came out and the main story immediately forgoes fighting against the bald guy because two worse ancient evil elf gods get released into the world so they could... you know, end the world. See what I mean about all over the place!? But I guess loose story threads are what we have extra material like Blue Wraith for! I've never felt like reading the books set in this universe because David Gaider has proven to only be a good writer in a video game format, so I had to give the next best thing a go; comics. And what a comic Blue Wraith was! Drawn in a simplistic, yet dynamic art style similar to Jeff Smith’s Bone, we get to see everyone's beloved elf twink Fenris again, a former slave who now makes it his life’s mission to hunt down slavers. Cool shit, if I do say so myself! Unlike the games, it’s a simple story to get behind without having to factor in all the baggage that comes with lore, and it's pretty much the perfect kind of story to tell in a comic format. Though I didn't like how Fenris was only the focus of the comic rather than being the main point-of-view character, but I guess this was necessary considering he's a main character in Dragon Age 2, and because it was a choice based game where you can literally decide what happens to him in the end, they understandably can’t give too much insight into his past lest they contradict the player choice in the game. It’s one of those annoying canon things, and I kind of wished they would just “cut off the branches,” so to speak, so they’d then be able to write a complete story without having to worry about fan backlash against their precious world state being de-canonized. A good story is more important than canon and lore! It doesn’t help that we instead follow some person named Francesca Invidus who was incredibly dull, with her entire motivation being that she’s trying to save her racist slave owner father from Fenris, and it's like, this character is uninteresting, unpleasant, and bad at what she does? Sheesh, I think we've found Dragon Age's answer to Reneé Rapp. Anyway, I liked Blue Wraith a lot! At seventy pages full of eclectic action and "oof" worthy gore, I’m sure that just about anybody can dive right in and have a good time. And even though it doesn’t really have a beginning, middle, or end in any traditional sense, as you know by now, being a Dragon Age fan is learning how to live with disappointment. You take the good with the bad.
This could be the first trumpet, might as well be the last / Many more will have to suffer, many more will have to die / Don't ask me why.