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640 pages, Paperback
First published September 4, 2006
I was daunted coming back to this series. Particularly as it has been at least ten years since I read the first one, so I was concerned that I would not remember the large cast, however, the twenty year gap in the book worked in my favor, as there are new characters (Thirrin and Oskan's kids to mention a few) to be met, as well as returners from book 1, Mr. Hill takes pity on the reader and introduces or re-introduces everyone (not in an annoying way either, which was nice). Especially as you are about to embark on a nearly six hundred page journey with these characters; thankfully they do grow and change over the course of that time, as not all of them are likable or fun when first introduced (Charlemagne, or "Sharly" as his family calls him, is particularly annoying for the first several chapters and he's obviously one of the book's "focus" characters which made the early going on this book really slow, but it doesn't last long).
Surprisingly, the book doesn't build up to a major battle/conflict, but actually feels like a military campaign with early skirmishes and prolonged sieges, tactic changes and adaptations that made the story interesting (also longer and way gorier, but believable for time frames when travel across distances is also included). Though the fight against Bellorum (and his two sons, did I mention they are along for this one?) is the main point of the book, there are multiple side plots and machinations going on as well (mostly in other countries, but this book expands the world so that countries we hadn't even heard of in Cry of the Icemark are pivotal for this story; however there is also darkness lurking much closer to home ), giving this almost a Game of Thrones feel (though much more appropriate for the target teenage audience).
So overall impression. I was pleasantly surprised by this book; I'd honestly expected Cry of the Icemark to fall into the "first and best" book of the series trap, but Mr. Hill expanded his world well and kept it enjoyable, even with mayhem and death knocking at the door. Especially astonishing to me, was the plot kept me guessing (something Cry of the Icemark really didn't achieve) as at several points I was thinking "Well, either they're all gonna die and it's going to end up a re-conqueroring revenge story or somehow this will work out to here so that the other thing manages to happen soon enough". I won't tell you which one it was.
Content notes: A lot of insults (mostly in fun, but some are actually meant to be hurtful), some of which contain language that would be considered minor swearing (mostly to British readers). No sensuality issues. A large amount of violence (there is a war going on), with large numbers of hacked off limbs, gut stabs, impaling, arrow wounds and beheadings (occasionally with blood spray mentioned and separated head rolling away, but no other details). If the reader can handle LOTR violence, they will be fine. Also, having supernatural creatures involved, there is some zombies sloughing flesh and the terror of ghosts, vampires, etc. attacking, though most fantasy readers will find this the norm. As an added "bonus" side note, when Sharly is traveling the world, he is super quick to pick up on other countries religions and "bundle" their beliefs into his own, which is not really believable for the setting and seems a bit too "modern"; fortunately these occurrences are rare, so doesn't spoil the tone of the book too much, just felt jarring.