Zero Zone (2020) by Scott O’Connor
Counterpoint Press
Fiction /Thriller/Mystery
A Terrible Beauty, a Beautiful Terror, and the Mysterious Moral Responsibility of Art
“‘Stay open to those surprises that rise up in the middle of what you thought you knew.’”
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What is the responsibility of the artist? What is the danger of letting art loose upon the world? How is art both therapeutic and a site of healing yet also a catalyst for more pain, mania, and confusion—even violence? We like to think that connecting to art through and with people is a beautiful thing but what if some connections unleash something dangerous? What if being similar to someone else unhinges us through an excessive amount of collaborative feeling—the wrong kind of feeling (if it exists)?
Scott O’Connor’s immersive novel Zero Zone (2020) offers these questions about the moral responsibility of artists and audiences, shrouding the story of Jess Shepard, a 30-something-year-old artist in late-1970s California, in a veil of mystery and suspense. Two years prior, one of her exhibits moved a quartet of strangers so much that a runaway teenaged girl attacks and scars her. A young ex-con is shot to his death. A Las Vegas waitress seeking purpose after her sister’s passing is caught in the middle. And a megalomaniacal fanatic with a strange rock-like skin condition is the leader of this nightmare. O’Connor toys with “the uncertain, electric thread that could form between two people,” or a whole host and generation of strangers. But to make and view art is worth the potential fatal shock of electricity, because, sometimes, it is just enough current to awaken the slumbering soul.
But there’s no guarantee how this electrical spark will work. Art, O’Connor intimates, is always a gamble riskier and more life-shattering than non-artists may realize. It’s Jess who led this motley crew there, on the precipice of insanity and destruction, and incidentally, simply in making Zero Zone. Though she thinks she creates something holy, she realizes too late that “[t]his wasn’t grace. This was obliteration.” O’Connor’s work consequently suggests that art is not meant for the artist alone; the danger is what happens when creators let their creations loose upon the world. When one of the fanatics tells Jess, “‘[y]ou have no idea what you made,’” and Zero Zone becomes “[t]hat glorious, terrible beauty,” what we find at the center of this novel is a modern Frankenstein story of beautiful terror and no murderous monster created directly but indirectly—because Jess’ artwork does set off a strong of dangerous and deadly activity that weighs on her and sends her spiraling towards the murky truth.
While Zero Zone does have moments that read like a detective story, our inspector here is Jess herself—an amateur playing it by ear. She is a confused, broken, orphaned woman whose art comes to her through dreams and feeling—perhaps even the absorption of her film-curating brother’s art. Her creations are mammoth structures—sheds in the middle of the woods, curtained contours in a room where harassed women can break objects to release anger; the Zero Zone itself is a concrete room in middle of an old military base in the desert, designed to capture slivers of light at different times of day and allow visitors to transcend themselves.
O’Connor blends mystery and mystic visions in his novel, and though Jess is our central figure, the work also combines well the perspectives of that aforementioned clutch of four main “believers” who abuse Jess’ Zero Zone piece and others who become ensnared by their obsessions, cruelties, and longings.
It’s also the kind of novel that could only take place before the 1980s. With the Internet, cellphones, social media, GPS, and the like, such stories would never exist in today’s world. There would be no road-tripping through California and Nevada (during the gas shortage in the ‘70s, no less) with little guidance and no knowledge as to where someone is located. It would be hard to disappear, become untraceable by the police. A young woman sneaks out of a hospital without nary a video camera capturing her escape. Jess must use an answering service or payphones or (gasp!) even show up at someone’s house to get her messages heard. While Zero Zone isn’t exactly “historical fiction” in the anticipated sense, it does carry with it the burden of nostalgizing this particular era. Jess is born in the 1940s and our story takes us up through the 1970s. Her brother is a collector of rare and historical films—celluloid reels clutter up his apartment. He hunts down and splices together the “newfangled” videotapes of news and found footage. There’s an exciting theme of curating and creation here that makes it easy to long for the thrill of the chase—finding “lost” films, creating ambitious structures in forgotten natural settings, and making art so that people can simply go see it for themselves—rather than stand in front of it with a smartphone and take selfies, or view the real deal through a filter.
Furthermore, the novel is written in a combination of third-person narrative that moves in time and space, descriptions of various art exhibits and pieces, and even a transcript of an interview with Jess (keep your eyes on this—there’s a “reveal” about it and the filmmaker by the end).
Overall, Zero Zone is fast-moving, quick prose that doesn’t linger overly-long on description. For a novel about art, O’Connor does not indulge himself in over-analyzing Jess’ pieces and offers just the right about of detail for us to easily envision these exhibits or areas. Even more, this is a novel about people trying and struggling to be more than the world will let them be, people who are trying to “exist in two places at the same time.” What are these two places, though? And are they enough? What lies beyond the body—beyond the realm of sight and touch? What is our responsibility, too, in both creating and experiencing the art that allows us to be more than we think we are? Although Zero Zone may not be as riveting as a fast-paced car chase in an adventure movie, nor as dark and disturbing as hard-boiled crime literature, it does a moving job in presenting the artist as a vital player in the history of the world, for better or worse. Art is a gun and its consumers are all bullets. Sometimes, those bullets are content to rattle around in a box but, sometimes, they get loaded…but whose duty is it to stop the pulling of the trigger?