Producing Animation is a comprehensive guide to the production industry. Already a relied upon resource by professionals and students alike, this book covers the process from script to screen while defining the role of the producer at each phase. The second edition features new content such as sidebars on key topics from industry experts, discussions on CG, 2D and stereoscopic production processes, and an overview on marketing and distributing your project. The companion website provides access to sample tables, templates and workflow outlines for CG and 2D animation production.
Key Features
A complete guide to identifying, pitching, developing, and producing an animated show with detailed resources for production planning, budgeting, scheduling, tracking, delivering, marketing, and distribution. Tools to establish the best production practices for your project with insight into the inner workings of animation production at successful studios both large and smal A unique collection of the knowledge, experience, and advice of industry professionals on a wide variety of topics, from selling your project to setting up a co-production to stereoscopic filmmaking. Versatile and practical sample charts, tables and templates for CG and 2D animation production to help launch your project with solid processes and procedures
This was an amazing no-bullshit & no-water book with invaluable information on Animation Production. I only wish it offered more information in the Marketing and PR part.
This book is a very useful resource for anyone wanting a strong overview of the entire production pipeline for tv and feature animation. I would have enjoyed more visual guides (charts/images/breakdowns/graphs) to break up all the text and provide more clarity on things, but otherwise no big complaints.
this book will give you general gist on the managerial side of producing animation. definitely have to be read by animation producers, investors, and studio owners