Social networks are transforming how people communicate, work, and play. This comprehensive new edition highlights this new technology and scores of others that are changing how organizations operate and compete in the current global environment.
The cover depicts two examples of social network. The larger image is a visualization of the trust relationships in a web-based social network. The smaller figures are default avatars from Second Life, a multi-layered, 3D virtual world that is imagined, created, and owned by its residents.
See chapter 4 for more information on social networks.
For more information on Second Life, visit second life.com or see Second Life: the Official Guide by Rymaszewski et al. at www. sybex.com/go/secondlife
For more information on the trust network, visit trust.mindswap.org
oke saya baca ini karena memang wajib. hahaha. dan ternyata isinya sangat bagusss. menambah ilmu tentang IT dan temen2nya deh jadi nyadar kalo sebenernya saya termasuk geek juga. wkk kayaknya semua anak IT atau SI juga baca deh. rating 5 karena lengkap, full case study dan cerita2 seru soal teknologi dan manajemen^^
The best introductory book I've seen on IT mgt. It gives you and overall idea of what it is and is also a good reference for choosing your readings in the days to come.