Although nocker creations are highly prized among the kingdoms of the Kithain, most changelings bear little love for these dour and foul-mouthed tinkers. So brusque is nocker personality that few take the time to get to know them. Yet, those who are willing to do so discover that underneath all the hurumphing is a soul as passionate as a satyr's and a heart as stout as a troll's. Kithbook: Nockers features
* A complete look at nockers from their ancient origins to the modern day; * An inside look at the culture and behavior of nockers; * New Merits and Flaws for nocker characters, as well as detailed rules for creating inanimate chimera.
Chris Howard is just a creative human with a pen and a paint brush, author of Seaborn (Juno Books, 2008), Salvage (Prime Books, 2013), Saltwater Witch (Lykeion, 2005), and a shelf-full of other books. My short stories and essays have appeared in various magazines and anthologies, including “Lost Dogs and Fireplace Archeology” in Fantasy Magazine and “How to Build Worlds Without Becoming the Minister for Tourism” in Now Write! Science Fiction, Fantasy and Horror (Penguin, 2014). My story “The Mermaid Game” appeared in the Paula Guran edited anthology Mermaids and Other Mysteries of the Deep (Prime, 2015), and “Hammers and Snails” was the Robert A. Heinlein Centennial Short Fiction Contest winner. I wrote and illustrated the comics Saltwater Witch and Salvage. My art has appeared on dozens of book covers, art cards, interior illustrations for publishers, authors, and Kickstarter projects. You can also find my art in Shimmer, BuzzyMag, various tabletop RPGs, and on the pages of books, blogs, and other interesting places.
A fun read, but system-wise the Nockers seem to get a poor deal: the crafting system is weird, convoluted and offers little guidelines. The Nocker spirit, temperament and world view really comes across in this book, though, and those bits are well written.