On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’ centuries-long quest to conquer Terra, the birthplace of humankind, and rebuild Inner Sphere civilization in their warmongering image has not been extinguished. Conflict still rages above the truce line, and the Clans are biding their time until the tide of war can surge up and flood the Inner Sphere once more.
Slack Tide collects nine stories that chronicle the life-and-death struggles still being waged in the wake of Tukayyid’s so-called peace. Fan-favorite authors such as Jason Hansa, Philip A. Lee, and Craig A. Reed, Jr. spin tales of undercover operatives seeking to gain the secrets of Clan BattleMech technology, Inner Sphere MechWarriors attempting dangerous escapes from Clan-controlled planets, and mercenaries fighting to protect the only things that truly matter to them—themselves and their loved ones.
The Clans’ invasion may have been temporarily halted, but the true battles for the future of the Inner Sphere have only just begun…
Clearly a better one of the two latest Battletech anthologies, with same editing mistake though. With one (though questionable) exception, the stories quite diverse and worth reading.
Horn and Fang, by Phillip A. Lee: 5/5 Story of a capellan raid of a Kerensky-forsaken Steel Viper garrison. Great!
That Old Highlander Way, by David G. Martin: 4/5 Trial of posession between CJF binary and Northwind Highlanders company. Well done action piece.
Save What You Can, by Aaron Cahall: 3/5 Story about voice of reason and its efficiency on CW occupated Rasalhague planet. Not bad.
I Was Lost, by Alan Brundage: 4/5 FedCom veteran scarred both in body and soul recounts his engagements with clan invaders. After he gets better, he is assigned as a training officer to a really boring and peacefull planet ... a bit of foreshadowing there, muhahaha.
A Cold Collaboration, by Jason Hansa: 5/5 Honestly, this anthology just keeps on giving! There's no black and white in the world of BattleTech, just Blake and wide... pallete of grey. And green, of course. ... Sure, I'll see myself out.
Once You Go Traitor, by Chris Hussey: 3/5 Still a good story, but the impression was ruined by the ass of an editor, who decided that putting two similar stories one after another was a good idea.
Shadow Angels, by Craig A. Reed, jr.: 3/5 Extraction of IE team from CJF occupation zone, good one, though using elementals as goon squad is kinda cartoony. Hell, the whole story is cartoony, but why not?
No Rest for the Wicked, by Richard C. White: 3/5 Davion Guards leftenant, survivor of an aborted raid, issues the batchall of her life. Who is she still talking to? Nice one.
Duty Before Honor, by Geoff "Doc" Smith: 5/5 What happens when an elite DCMS mechwarrior cadre is assigned ... tanks? Read this one to find out.
This entire review has been hidden because of spoilers.
Good collection of short stories in the battletech universe. The c lans are the opponents in most and the defenders are outnumbered and in the run . Good battle description
battered fiction is the beer and pretzels of sci-fi....if you dig it, it's wonderful. So if you dig it, pick this one up and read some stories from shortly after the Clan's defeat at Tukyidd
A very interesting mix of short stories centred on actions against the clans from guerrilla warfare to straight up battles with the odd bit of espionage for fun too.