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Computer Graphics: The Principles Behind the Art and Science

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A text for students in computer science, engineering, or mathematics, and assuming a working knowledge of college level mathematics and a computer programming language. It develops the concepts and algorithmic techniques for the generation of sophisticated computer graphics, and covers topics such as fractals, 3D, and animation. Published by Franklin Beedle & Associates Inc., 4521 Campus Drive #327, Irvine CA 92715-9877. Annotation copyright Book News, Inc. Portland, Or.

738 pages, Hardcover

First published January 1, 1989

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