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Location-Based Gaming: Play in Public Space

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From the back cover: "Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Location-based games are played in everyday public spaces using GPS and networked, mobile technologies to track their players’ location. This book traces the evolution of location-based gaming, from its emergence as a marginal practice to its recent popularisation through smartphone apps like Pokémon Go and its incorporation into ‘smart city’ strategies."

266 pages, Hardcover

Published June 30, 2018

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About the author

Dale Leorke

9 books

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