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Doing Things with Games: Social Impact Through Play

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The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design.


 


Key Features


Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners
o Provides design and implementation strategies for social impact games
Provides wide ranging case studies in social impact games
Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems
Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims

266 pages, Paperback

Published July 18, 2019

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About the author

Lindsay Grace

13 books2 followers

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Displaying 1 - 2 of 2 reviews
Profile Image for Jonathan Cassie.
Author 6 books11 followers
December 18, 2020
In all respects that matter, a definitive take on the subject of social impact through play and games. Having this book available when I wrote my own would have been immensely valuable!
Profile Image for Eileen.
187 reviews35 followers
August 30, 2024
I loved the recommendations at the end of each chapter for integrating what had been covered. So clever!
Displaying 1 - 2 of 2 reviews

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