Every teen hits a stretch in life where they feel like they've been forcefully isolated from the world. The standard fantasy trope is that it's all for a reason--they're the Chosen One. They've got to save their village, rescue a princess, find the key.
But 18-year-old Emily's village is a trailer park and the people she's fighting for may have performed more terrible deeds than the enemies she'll have to confront.
With little choice in the matter, Emily plunges head-first on a quest into a fairy world that isn't nearly as fabulous and fantastical as books would lead you to believe, though it's a nice enough place for a vacation.
Also a big ol' nerd. As prone to avidly reading high fantasy as pulp science fiction, with an embarrassing dash of mid-century household cookbooks. They live with their partner and someday they'll have a cat as well.
The Audacity Gambit is a gentle fairy tale, though the underlying themes are as uncompromising as any Fae could demand. Emily is the Chosen One, the one who can restore her people to the Fae Kingdom--but this is no accident of fate. Her life has been manipulated since the moment of her birth to fulfil the esoteric needs of prophecy, and the trusted adults of her life have been concerned only with preparing the way. But, while the world can put a person in a box long enough that she assumes its shape, she can still choose who she becomes when she steps outside.
The fantastical world is a character in its own right, full of whimsy in the style of Frank L Baum or Cat Valente, where Polaroid cameras reveal hidden mysteries and trees may--or may not--be trustworthy. While I never feared for Emily's life, I wondered what she would hold onto when everything changed.