The summer of ‘98 continues to be a memorable one for Hajime and Emi, as they head to the big city to get in a little flirting and, more importantly, play a crap ton of Magic before school starts.
Ah, this continues to hit all the right notes for me with this second volume, featuring not only some really fun tournament play, but also introducing a new character, some ongoing drama, and showing the joys of the collectible card game scene.
Yeah, it’s a love letter to the game as filtered through corporate advertising, but it’s still pretty fun. Magic has been around for decades for a reason - it’s a really well constructed game with endless variation. Would it work without all the trappings? No, it’s not strong enough for that, but the trappings are kind of the point.
I’d be hard pressed to say this isn’t wholly enjoyable; once the tournament starts rolling the game we see play out is both easy enough to get the gist of and dynamically rendered. If this was, say, Yu-Gi-Oh I would probably not like it as much, but there’s that lived experience again. And it does present the match in a fun way.
Once the more formal parts are done, we get a lot of the personal side of things. The new character, Yakumo, is a decent addition, although mostly she’s there to complicate the Emi/Hajime relationship. Especially since Hajime doesn’t realize she’s a she at all.
Emi and Hajime are a fun enough pairing and I will allow for some of their slow-ass awkwardness being more believable than usual due to their being in middle school still. When Hajime is starting to feel things he can’t sort through that doesn’t come across quite as far-fetched as if he was in high school.
Emi is still the hot girl with the nerd hobby trope, but I’m sure there are plenty of attractive gamers, so why not? She’s also working hard to get through to a very dense boy, so I feel for her. No, they’re not unique, but it’s enough with the other stuff going on. If you went too hard on this part you’d lose the game aspects to it.
She’s also struggling under the yoke of a very strict mother, who curtails Emi’s fun because of some lower output in her mock exams. Mom’s of the very hard-ass school of parenting and that clearly hasn’t played out entirely just yet, even though it makes for a very sweet moment at the end.
I do think the whole is significantly better than the sum of its parts. There’s no reason a typical romance, reflecting on baseball, remembering El Niño, or singing along to the Magic Knights Rayearth theme should combine with Magic to make anything special, but it works really well for me.
The back part of the story, outside a pool visit that’s comparatively chaste next to most manga, is focused on the release of a set of joke cards for Magic. Outside of being silly I never saw the point of these sorts of cards, but the way that Hajime and the gang have a blast playing with them makes it seem like the most fun ever.
I know that part of this works because it matches personal experiences of mine, but I do think it’s better than simply a product designed to revel in a different product. There are worst ways to spend your time than flashing back to a simpler era.
4 stars - a solid romp through late 90’s nostalgia with a ton of references and a quietly simmering love story. It’s not the best thing ever, but it works really well on my old self. You’re probably safe to drop a star if you’re not down for the game or 90’s nostalgia.
Hajime and Emi travel with other members of their gaming group to Tokyo for a Magic: The Gathering tournament to test their skills. While at the tournament, Hajime met Yakumo and Emi faced off with Yakumo. Both Hajime and Emi learned that they had to work on their skills if they wanted to go up in the standings. But not everything is about gaming. Life goes on and relationships develop. It will be interesting to see what might come next for these characters.
Thanks Netgalley and Viz Media for a chance to read this volume!
I love magic the gathering so much, and I love this series with every fiber of my body. This volume made an egregious error in 2 scenes where is sexualuzed our female protagonist and it left such a bad taste in my mouth. It's one thing to have our main characters who are the same age have crushes on each other. It's another thing to have a 20 year old character hit on a 13 year old. Even if he was turned down, it was still weird. No Bueno.
I love yakumo and can't wait to see more from her. Hajime's jealousy is adorable. This would have been 5 stars if not for what I mentioned before.
Love this cute manga about playing magic! I just wish the actual game play was better explained by showing ongoing life total or mana stats! I feel like it would help keep track of the game versus just throwing random ass cards and creatures every panel. Obligatory swimsuit chapter.
Puppy love- they are both falling for each other but still wondering what it’s supposed to feel like and what they’re supposed to do. This is a sweet story BUT I do find it odd that they’re middle schoolers- feels a bit perverse at times.
This volume kicks off fast like a Ball Lightning, unaffected by summoning sickness: our main heroes, Hajime and Emi, compete in their first official DCI tournament, and the excitement is just electric. Yes, pun intended, and sorry for using Magic: The Gathering jargon. Google or more recently, AI is your friend.
Anyway, one of the things I liked about this is how the story doubled down on fleshing out the characters. I am glad that I got to know them more, including a slice of life from the manager of the cafe where they hang out to play MTG. Another is that this volume featured a brand-new character. Alright... no spoilers. I will stop. However, (I hope that this does not count) I also want to note that this volume felt like an ode to MTG's history. It featured old school card combos, and other nods to MTG, such as the Windows 95 PC game, and the Unglued set. It is nostalgic and cute.
Vol. 2 is a quick read. I finished it in one sitting and I just need more. Unfortunately, my copy of Vol. 3 is still on its way to the Philippines, and I have been patiently waiting for it to arrive weeks now.
Going back to the review, I highly recommended it. Whether you are a longtime Planeswalker* or you know nothing about MTG, as long as you love fun and interesting manga, then this is for you!
*Planeswalker - MTG players are called this, i.e., a powerful mage that is able to use magic cards to duel other planeswalkers (MTG players).
To improve their standing in the Magic: The Gathering world, teens Kano and Sawatari go with their local MTG store owners to Tokyo during summer break to play at the DCI Tournament Center. The center has MTG tournaments all the time. The only downside is that the center is full of adults, a bit off-putting for the teens. Kano finds another youngster, Yakumo Suwabara, at a table by himself. He strikes up a conversation and they play a casual game where Kano easily defeats Suwabara. Once the contest is started, Sawatari and Suwabara are paired off. Suwabara is a bit nervous to play a pretty girl but he plays well because he was just using a "fun deck" earlier. The tournament ends with an unacknowledged love triangle between Kano, Suwabara, and Sawatari. The drama plays out from there.
The plot moves in an expected direction. The characters are charming enough to keep it engaging. The Japanese world of MTG is interesting to see, though I really know nothing about the American world of MTG, so it is all new to me. The game play is depicted well, imagining the monsters from the cards attacking opponents. Kano and Sawatari's slow blossoming romance is fun to see. I look forward to the next volume.
When I told a coworker how this story about the main character loses his children's card games more often than winning, she said, "Oh! Like Yu-gi-oh but from Joey Wheeler's perspective!" ... Hard to argue with that.
As our deuteragonists discover the wider world of MTG tournaments (and how much they need to git gud!), they also discover their feelings for each other growing despite the many issues plaguing their already shaky relationship. Culminating in a bold move for the dude to yell at her from under her balcony to study hard, get ungrounded, and come back to him so they can hang out more...ONLY FOR AN INEXPLICABLE TIMESKIP WITH THE GIRL REMINISCING ABOUT THE GOOD OL' DAYS?! I don't have a mighty need to read the next volume, since if this volume was any indication they completely forgot about the whole Nostradamus-world-ending-prophecy-so-just-live-more aspect and the Magic the Gathering play & references also got reduced (but OMG that joke expansion sounds absolutely hilarious! Somebody who was in the scene at that time tell me that those Unglued cards really were THAT unhinged!)
Nachdem ich ja nach dem ersten Band nicht wirklich sagen konnte, ob ich die Reihe weiterverfolge, sieht es hier nach dem zweiten Band schon ganz anders aus. Es ist zwar so, dass der Turnierkampf viel Platz in der Story einnimmt und über viele Seiten geht, aber es ist einfach so, dass diese Dynamik und diese Verbundenheit, die Hajime und Emi ausstrahlen, mich wirklich gefangen haben. Ich will unbedingt wissen, wie es weitergeht. Werden die beiden ein Paar oder bleibt es bei der Freundschaft? Außerdem endet der Band mit einigen Bildern, die die Spannung bei mir erhöht haben und mich dazu gebracht haben, gleich anschließend den dritten Teil zu verschlingen!
Schließlich war ich auch noch zusätzlich gespannt, welche Rolle Yakumo noch spielen wird. Warum trägt sie ewig diese Kappe?
Auch der Zeichenstil ist toll und unheimlich detailgetreu. Schon allein bei den Kämpfen merkt man wieviel Talent und Arbeit dahintersteckt. Vorallem für Fans des alten Kartenspiels ist es Nostalgie pur und die Reihe auf jeden Fall wert, gelesen zu werden.
Der Band war richtig spannend, man hat das Magic-Feeling richtig gemerkt und auch gefühlt!! Hab extrem mitgefiebert! ❤️🔥❤️🔥
Es gab auch wieder einige witzige Momente - auch das Hajime nicht checkt, dass der neue Charakter ein Mädchen ist und er somit doch etwas auf "ihn" eifersüchtig wird.. 🤭 Natürlich bahnt sich so langsam auch ein wenig eine Romanze an, das konnte man sich eigentlich ja anfangs auch schon denken (deswegen seh ich das jetzt nicht als Spoiler an). Gab viele schöne Momente, bei denen mein Herz auch aufging 🫶 der Schluss war dann aber sehr abrupt und hab ich in der Form nicht mit gerechnet! 😱
After the set up of the first volume i was pleasently suprised how much heart and depth the second added into the story. Im glad i checked them both out together because now im invested in reading more in the series! First really cute hetero couple ive read all year
This is so cute!! I love the new character. The tournament, pool visit, and joke deck were fun. I wish the characters were in high school or college instead of middle school but I digress. Chapters 5-8
Still fun, but I guess I underestimated the amount of teenage melodrama it was going to contain. That’s not really my jam. That ending, though… now you have my attention.
I loved the ending. The Unhinged mtg cards made so many laughs for me and seeing just how silly they would look on release day! It was a definite "you had to be there" moment
Really enjoying this story, about a nerdy guy who is hanging out with the popular girl, who is trying to keep her obsession with Magic The Gathering secret from the rest of school.
Me encantó, pero... ¿la sexualización innecesaria de Ito sobretodo en la parte de la piscina? La trama no va de nada erótico. ¡Dejad de poner escenas para los incels en los mangas!