Kobra decides to take over the world by first taking out the Justice League. After drawing them into action with a series of mass madness in major cities, he first smites them with primal fears and then shuffles their minds and bodies with reckless abandon. The result is Batman's mind in Superman's body, and vice versa. Green Lantern finds himself unable to control the Martian Manhunter's shapeshifting abilities, the Flash can't figure out how to work Steel's armor, Steel can't get over being in white Green Lantern's body, Aquaman is distracted by the voluptuous Wonder Woman shell he finds himself inhabiting, and so on.
Kobra plans to take over the world and uses Psykosis to 'shift' minds into new bodies - for example Batman and Superman 'swap' bodies. The story just became a little byzantine for me...the most interesting part was the BM/SM swap and the perspective both got from having to come to terms with their new bodies. The other 'swaps' are fine; I just felt that a mastermind like Kobra would/should have found a better way to capitalise on the weakness of the JLA - both as individuals and as a team.
"JLA: Foreign Bodies" is a really fun read. The characters switching bodies leads to some seriously funny moments, particularly in regards to Kyle Rayner and Plastic Man's interactions. I love Kobra as a villain fighting the JSA and loved him here fighting the JLA. His plans are always so intricate, so I wish there were a few more pages here to develop that, but overall, this was a very fun read.
This was another fun little standalone Justice League comic, complete with roaring action and wild turmoil that challenges the ingenuity of our intrepid heroes.
Much like that one famous Futurama episode, the members of the late-nineties Justice League swap bodies under the insidious plan of Kobra and must adapt and accommodate under new pretenses in order to save the day. Having to operate whilst trapped in different bodies forces new perspectives in certain members while simultaneously introducing unorthodox methods to solving a myriad of global issues that arise under the machinations of the evil antagonist. There is even a speech towards the end of the comic from Superman which suggests that determination rather than godly powers is the central driving force of the heroes plight, harkening back to the good old days of the golden age where many of the comics promoted whacky action and moralistic themes.
There were certainly a good amount of full-panel scenes throughout this comic, filled with intricate details that were rewarding to discover. A whole slew of action besides, I will say that while this story did feel rather self-contained it seemed a bit short which detracted a little bit from relatability towards the characters.
This was certainly a satisfactory run albeit a tad forgettable. While the main idea certainly is not novel within contemporary works it still succeeds in not only addressing the capabilities of these heroes but also setting up new conflicts. I do believe that if the author added some more substance it could have been even better, but for the sake of the main story it is adaquate.
Still think the addition of Plastic Man to the JLA was really out of character for the team. Not to mention that the idea of the relaunch was to put the Mohawks back into the original seven. Expanding the roster at all felt kind of antithetical and egregious to to the core idea.
Though, this story specifically was kind of fun with not being able to hear voices or see mannerisms, the guessing game you have to do keeps you interested.
Storia basata sullo scambio di menti (o di corpi se preferite) con dei buoni disegni ed una buona caratterizzazione dei personaggi e delle loro diverse capacità. Len Kaminski da un'altra buona prova della sua capacità di scrivere storie interessanti e ben orchestrate anche quando il finale è, nel complesso, più che prevedibile.
The story plods at times, and I almost quit reading several times. The heroes are a little slow on the uptake as well [for instance Steel should have understood the "blueprint" aspect of wielding a power ring without Kyle having to point it out to him. I don't really care for this particular artist for the JLA but usually the stories carry me past his strange choices. [Batman in Superman's body looks like a kid imitating Bela Lugosi - it's just ridiculous]. So, I came upon this graphic novel while straitening up and couldn't remember it [apparently it was that forgettable] and I enjoyed it slightly more this time though not enough to raise it out of the generous 3 stars I gave it previously. Still hating on the artwork. Superbat has red eyes... why? Still laughing at the dumbing down of the heroes to make their situation more dire. It was real and it was fun but it wasn't real fun.
This is just on the border for me as a good book; it's got a very interesting premise that it uses to good effect. At the same time, there are some characters that seem to be off model, either a lot or at least some of the time. It's certainly rougher than most of the JLA stuff I've been reading.