Choose your class... Seth Andersen, a UX designer, was driving home from a bad day at work when his world changed, literally. Seth is instantly transferred to the world of Morgenheim, where knights in shining armor and magic are normal, and citizens must actually “level up” to get stronger. Seth is given the chance to choose a boon from a list of incredible super powers, but accidentally chooses seemingly the most useless power in the list. Can he make it on his own in this world of magic and monsters? This novel contains game-like elements similar to those found in tabletop RPGs or MMO videogames, commonly referred to as litRPG or gamelit.
What happens when you take a boring person, throw them in to a boring setting, then have them perform boring actions while make boring decisions? Well you get this book apparently.... It's another litrpg with a weak minded beta male fumbling through poorly designed cookie cutter world. All the conflicts are boring and rated PG, and yet our Neckbeard hero still manages to stupid himself into easily avoidable mistakes.
I'm not sure why this book has some of the negative reviews it does. It is well written, and a good wholesome story. The MC isn't stupid, like some have indicated, just way out of his depth. This isn't a story about a hardcore gamer gaming the system. It's about a very regular guy trying to make the best with the curves thrown at him. Highly recommend!
I've now read dozens of litrpg stories and so the concept is nothing new, with the main character being inexplicably transported to a sword and sorcery world where everyone levels up like a game. 2 things make it different, the unique skill the mc gets is not game breaking but fairly useless, forcing him to rely on more common skills. Also the quality of writing had me immediately hooked and kept me involved throughout. Only criticism is a few mistakes where it changes from 3rd to 1at person inconsistently, but it doesn't spoil the enjoyment.
It's OK For A Quick Read And You Don't Mind It's Been Done Before
The "you-get -points -for-doing -good-things" and the points make you gooder and stronger and able to slay the scariest beast - well, it's been done before. However, in defense of this book I have to admit I read the whole thing and didn't feel doing so was that unpleasant and at times had me wondering how the hero was going to use his newest attributes. So, don't be discouraged the my review when it comes to picking up this book.
Terrible stupid way to slide into a bad skill. The guys literally looking at and planning to take another skill and audibly chooses the other by being a smartass talking to himself. This is AFTER having to use audible commands with the system. SO SO SO SO BAD. I dont care how the skill ends up evolving. If the MC is that stupid at the start then only extremely thick plot armor will help. And I dont got time for that shit.
Ok story, but I found the roll playing menus boring and disruptive this is defiantly directed at the gamer market and may not meet the needs of the general readership
A 3 Star is the most I can give this book and even that is generous. This is a generic litrpg with as others have mentioned a boring guy in Seth. The beginning is whatever. I love isekai's and there is only so many different ways you can find yourself in a game universe. So the guy stumbles into this trait of Quick Change. A decent power and the author does get inventive in its uses.
Here is where the book hits a road block. I don't care about Seth or what happens to him. Seth is a follower, a beta male if we are using modern language. He doesn't do anything for himself, make his own decisions other than find someone who can walk him through everything. Aurora, the companion, has no flaws and doesn't really struggle that much. I think that is what also contributes to not caring. The stakes. Our PC dies a few times but Seth is praised constantly while simultaneously making absolutely no decisions of his own.
There simply is no reason for me to care for Seth. The camel that broke the back was this test to become an adventurer. What a joke. If I was the author I would make an entire book or two proving oneself to become this force of good and earn an adventurer's cape. What did we get? 5 pages for 3 tests. 2 of which takes no talent or is challenging at all.
This is one of the most generic litrpgs I have ever read. Decent concept and world building. Not compelling side characters who if not for Seth special power would absolutely get slaughtered by them. A really boring main character that follows everyone around and doesn't take any initiative.
This is my first book by this author, and since I've read all three in the series over the weekend, it's also my first series.
Before I recap the plot, let me start by saying that this is a pure fantasy LitRPG novel where everything is learned through skills and battles. You won't find any scenes where the MC hacks a wooden dummy apart with his sword here.
Seth works in a big corporation and his last presentation to the board didn't go well. He wishes he was somewhere else, and boom -- he's on this new fantasy planet. While he's figuring things out, he's also given a boon by the goddess who brought him here that gives him 10x the experience for killing mobs that everyone else gets.
Which results in him gaining levels hand over fist.
As soon as he arrives in this new world, he is tagged as an adventurer by a local farmer, who sends him off to find an actual adventurer from the adventurer's guild. That kicks off a small mystery that will result with the final, epic battle where of course Seth faces off against the big bad guy.
This book worked for me in the sense that I didn't have to sit and figure out the stats. There are some logic gaps with everything the author has going on here, but like I said at the very beginning, this is a pure fantasy LitRPG. I was looking for something that I could relax into, and this worked.
Although I will still say that the 10x experience boost is way too much.
This was a good book, though there are definitely were a couple of places that seemed to come and go to fast, namely the traveling; he came to the world and bam he found a village he took time to interact with the locals before bam he's at the next town, more interaction and bam he's at the city and to just kept going like and then the next thing is that I felt that there was to little character development, only a brief glimpse at the background of the MC and his first companion and nothing at all from the third companion.
Other then what I had listed I really feel like this series has some great potential and I know that I will get the second book when it comes out.
Pretty good story concept a solid 3.5, I rounded up on this review since it looks like this is his first book. The story kept my attention and made me curious to find out what happens next, which helped me finish the book. Now on to the improves. The best way to describe this book was choppy. I kept getting pulled from the immersion and almost stopped reading. It felt like reading a detailed outline rather than a fleshed out book. I never got the chance to get to know the characters. There were some bright spots, like Pahan's arrogance was almost humorous at times, but all to brief. This gives some hope that O'Leary will improve as he matures a a writer. We'll see.
To be honest I didn't know what to expect from the blurb but I love giving new authors of the genre a shot and I have to say that it was worth it. I think the beginning was a little slow and lacking in some backstory but once you get into the meat of the books it's a very interesting well fleshed out world. I found the mc to be a little cookie cutter but not enough to take away from the enjoyment of the story. Overall a great read and I have a feeling this will turn out to be a great series.
Solid (and frequent) fast-paced game mechanics action keep this story moving along. There’s not a lot of character depth, but the magic and plot are tight, and the editing is very good. A good “book 1” to get all of the introductions out of the way. The lead-in for book two looks promising, and seems to offer more drama and conflict potential, which should let us ease back into our seats, grab some popcorn, and enjoy the show. Recommended (ages 10+)
If you are looking for a new LitRPG series to read, I think this is a good one to dive in to. The MC isn’t insanely overpowered from the start, there’s good character development, and the plot looks like there is a lot of room for expanding the series.
While not perfect, I have to say I’m impressed also in how few typos and similar mistakes there are in it. I have found so many books in this genre they are absolutely littered with them, so it’s good to see something with more care taken in that regards.
The writing isn't terrible but still leaves much to be desired. The LITRPG mechanics are weak. The character levels up, but it's unclear how much stronger or faster he is. No one ever runs out of mana and the healers can heal indefinitely. Somehow the MC who has virtually no combat experience is able to go head to head with a highly skilled and experienced trained killer that is both faster and of a higher level.
So the book started out ok but I have a pet peeve of weak, and stupid MC. He most frequently does not take initiative on exploring his new reality...he is always gaping at everything...people will treat him badly and he’ll just treat it like it’s something he had coming....he’s never really stood up from himself. From the gigantic balls he displayed facing the boss that everyone was scared of, I thought he’d be more self assured..I hope he gets better
Pretty original in every way really but still reminiscent of other novels in the genre does everything (closest thing I have to a complaint is that the main character won't pick control, no that's not a serious complaint at all but still) absolutely looking forward to the next book can't wait
This was a good idea for a book, but a poorly written book. The speed of growth, the disparity between power levels, the lack of depth in classes, all these things were not addressed well. The storyline did not flow. It was a separate series of events that just happened. The entire world needs quite a bit of rework to make it passable.
The world building and story line feels rushed and character development a bit lacking. There is incredible potential for this series with a bit of ground work from the author. MC and cast of characters needs more of attention so that we are to be invested in the whole story. Other than this a decent start to an litrpg.
A fairly mediocre read, a fun evening popcorn read, where the entire goal of the book seems to skip the drudging of leveling and getting to the fun higher-level fights.
Could be a promising series depending on where they go with it.
The MC gets thrown into a fantasy world. he is the ancestor of an old group of adventurer. When choosing his starting boons he makes a mistake... Very nice litRPG. The game system does not stand in the foreground, the skills are a few but nice. The story progresses fast and is for me an overall very satisfying adventure novel.
I'm glad I found this series. The story is interesting, if a little simplistic. The MCs ability is interesting, but I felt like it could have been explored much more thoroughly in this book. All in all, the book was a fun read. I hope that the next book will open the world up a little more and be a little more detailed.
Well written story, a well crafted plot and a cast of characters that was engaging and MC that's not OP. I have kindle unlimited but took a chance on this novel, well worth the $2.99
I barely got through this book. The MC is a complete idiot, the mechanics of the world are too game like, the good guys are mostly simpletons, and the world is barely explained and feels kind of illogical and bland. Sorry but no thanks
This book started a little slow but picked up as it went along. I see this writer getting better the more he writes so hope to read his next book when it comes out.
The author has potential and it's worth a read if you are into litrpg. Definitely some classic tropes which can be tedious but very well written which makes it worth a read.
A rather well done first Litrpg book that is hampered by its extremely basic system which feels mostly arbitrary. The mc is way overpowered and the plot feels more like he’s the side character in someone else’s prophecy. Would like to see more agency in future books.
A solid beginning to a series, setting up a world without overexplaining. I appreciate the main character not spending the whole time whining, and the introduced elements give a lot of room for expansion. Solid ending, will love seeing where this series goes.
I wanted there to be more person in the main person. He was just so dull. Seth "the not so adventurous adventurer". The rest of the characters were completely bland. I skimmed the last third of the book.
I really liked this one. The main character is pretty believable and uses his weird gift in some unique ways. I do fear that later books may end up just having super humans running around.