This is a well planned book for the person who wants to learn how to construct pop-up books, scenes, and even games. The sub-title is A Pop-Up Book for Aspiring Paper Engineers.
The paper engineer can learn how to fold paper into parallels in many different ways, make wheels of varying use, and make pull-tabs. The instructions are thorough and easy to follow. There's a glossary of terms - with pop-up examples - at the beginning of the book for reference.
All through the book what is taught is also actually in the book, with pop-ups as you go along. Although challenging it's great to reinforce what one learned in math class about parallels (pyramid, cube, plane, cone, cylinder, and more), trapeziums, angles, and how to apply them.