Fate and indomitable willpower deliver the means to reap unholy vengeance.
The man with no past takes the mantle of Dungeon Master for himself. Gaining but two memories, he now knows the architects of his scars and anguish. Before he can take his revenge, his warriors must be strengthened and trained. Traps must be laid and plans formulated.
The dungeon is weak but he is strong. He won't rest until those that wronged him and who prey on the weak have faced the God of Punishment's justice.
S Mays grew up in a small rural town in Virginia. He spent much of his childhood building elaborate stories in his head, reading whatever books were hidden around the house, or exploring the local woods. His grandma possessed a bookshelf containing a set of hopelessly outdated encyclopedias, which he read front to back numerous times. He marveled at the prediction man would eventually land on the moon (1.5 decades after the event had already occurred). He'd make frequent trips into his grandma's armoire, attempting to find the entrance to Narnia, but he'd always just end up making his grandma angry instead of discovering a dimensional portal.
These days, when he is not working for The Man, he spends time at home with his wife and their menagerie of pets, which range from several fish to cats, dogs, and an army of ferrets. His interests include reading (fantasy, science fiction, paranormal, horror, and comic books - naturally), playing video games (RPG, strategy), watching television (anything related to superheroes, Rick and Morty, MST3K, GoT, Comedy Bang Bang - basically anything absurd or not based in reality. Reality is booooring). He has been known to weight train from time to time.
Librarian Note: There is more than one author in the Goodreads database with this name.
This is probably the only Dungeon Master - Dungeon Core fantasy book series that presents the main plot arc in the second book. I guess you could explain it because, these books/volumes are really short. With about 150 pages each (a lot of blank pages for chapter presentations, etc.) and there are no character descriptions, character summaries, maps or inside illustrations. So, the main character (no-name) (because his memories were erased/taken by the last Dungeon Master), is forced to become the new Dungeon Master and in exchange he will use the tools and monsters of the Dungeon to seek his revenge. Was that so hard to explain in the first book of the series?? I think not. Would it have improved the first book of the series and made it a lot less cryptic? Yes, siree Bob! The author still has not explained where the main character gets his magical prowess from. Although main character is training with one of the dungeon floor bosses (martial arts), the main character really has no special abilities or skills that would make him a good or ideal Dungeon Master. Nor does he have a good dungeon to exact his revenge upon his enemies and the people that assassinated/murdered his love, Aiyla. Story needs a lot of work. Mostly in character development, character summaries, maps, illustrations, world development, world descriptions, dungeon descriptions, etc. Because each chapter is so short, the action is little to none. For example this second volume/book had only two action encounters. It is not an action fantasy story. But without a plot until this book this book series might go on forever (slow in moving forward and reaching its objectives). It has to its benefit that it's an atypical Dungeon Master/Dungeon Core book series and the knowledge that the author apparently has about this theme/genre is good. His book series needs a lot of work and polish, though.
The New Dungeon Master Faces His First Great Challenges.
The new Master of the Dungeon, Hero -- he still has no memory of his name, must renovate a Dungeon which has suffered over a century of neglect. Additionally he must draw new adventurers to a Dungeon long forgotten by that class of intelligent beings, but not so much attention that his depleted defenders cannot protect himself and his Dungeon's Heart.
This novella is a Dungeon Core story which should appeal to fans of the Fantasy, LitRPG, and Dungeon Core genres; as well as those who enjoy playing RPGs.
Mistakes: The only mistake I found is calling this novella a book. It should be combined with book one to make for a decent read. Plot: Getting a broken down dungeon up and running in time to go to war with a thieves guild. Characters: Still no depth to any of the characters. 7/10
While I would agree with a reviewer that books 1&2 could be condensed to one single book, that is really all I can say negative. I like the story, the main character is becoming likable and is not so OP that the story is predictable.
Not a bad story line.A dungeon lord who has no sex life at all.Might as well be a pope dungeon lol.Story needs to be darker if your the lord of punishment
Might just be my preference for Dungeon Core over Heroic RPGlit, but I enjoyed the less linear sequel more. The books are stand-alone, but interconnected and the character investment grows if you read them in order.