The book contains six adventures for the Call of Cthulhu rollplaying game. I found this to be a really mixed bag of adventures. Four of them are good enough adventures, but I think all of them will be better with some work from the keeper. As they are all placed in and around Arkham I think they can be good with some overarching story and similar tuch ups. Exactly how this could be done is another story. One of the adventures, A painted smile, I found really bad. Felt like a B-horror movie with some mythos (badly) painted on. I will never play this game if cant find a decent way to rewrite it from the bottom, but why should I then keep the adventure. On the other side of the spectrum is Fade to Grey, an adventure that almost singelhandedly pushed up the rewiev to four stars. Might be one of the best adventures I read to CoC so far.