A brand new fantasy/LitRPG series begins. Introducing Rift, the first in the Arcstone Series. A gamer, desperate to escape her real life, discovers that nothing in her beloved online world is as it seems.
Madelyne Laurent is a bookseller in a chain bookshop in Yorkshire by day, but by night she is Em, an elven warrior in the massively multiplayer online game, Arcstone. Her closest friend is someone she has never met in person – Alex – and she spends her days anxiously ready to log into the game with him.
A mission goes awry and Madelyne finds herself in the body of her online persona, Em. Can she find out how she ended up in Arcstone in time to get herself back out, or will she end up stuck in the game world she wanted so desperately to inhabit? And is Alex – or his avatar ‘Lex’ – trying to help her or hurt her? When a tyrant running the show inside and outside of Arcstone sets his sights on Madelyne she must make alliances to save her father’s life – and get back to the real world, if she can.
Nancy E. Dunne lives and works in the Upstate area of South Carolina with her husband Simon, her Irish Wolfhounds Bryn and Ciaragh, and her terrier mix Willow. Nancy is a nationally certified American Sign Language/English interpreter and the author of the Orana Chronicles (NA epic fantasy), the Proud Racer series (YA), the Clobberpaws series (YA), and the Arcstone Series (NA litRPG). She spends many weekends performing at the Georgia and Carolina Renaissance Festivals and the Enchanted Chalice Renaissance Festival with the group she helped to found, The Hounds of East Fairhaven. Check out her photoblog, Our Daily Bryn, for more Bryn (and Willow).