From the age of nine, Juniper Smith began filling notebooks with his worlds, at first places of fantastical imagination, but later with each as an expression of some theme or idea that momentarily grabbed his interest. Over the course of eight years, he shared these worlds with his friends through twice-weekly sessions of tabletop gaming. Now at the age of seventeen, he finds himself in Aerb, a world that appears to be an amalgam of those many notebooks, stuck trying to find the answers to why he's there and what this world is trying to say. The most terrifying answer might be that this world is an expression of the person he was back on Earth.
Contents: 75. Stats for Nerds (2018-02-12) 76. Date Night (2018-02-12) 77. Lies and Damned Lies (2018-02-18) 78. The Sacrifice (2018-02-18) 79. Rule Zero (2018-02-22) 80. The Princess and the Pea (2018-02-28) 81. Musings on the Elder God (2018-02-28) 82. Aboard the Lion's Tail (2018-02-28) 83. The Familiar and the Foreign (2018-03-08) 84. The Party Line (2018-03-08) 85. The Great Train Robbery (2018-03-14) 86. Headwater (2018-03-30) 87. Down And Out (2018-03-30) 88. The House of Solitude (2018-04-11) 89. The Face of a Place (2018-04-11) 90. Head of House (2018-04-30) 91. An Open House (2018-04-30) 92. Shades (2018-04-30) 93. Bottle Episode (2018-04-30) 94. Grayscale (2018-05-10) 95. Time Enough (2018-05-23) 96. A Portrait of the King as a Young Man (2018-05-23) 97. Rapping at my Chamber Door (2018-05-23) 98. Letter 15 (2018-05-23) 99. Enough Rope to Hang Yourself (2018-05-23) 100. Immanentizing the Eschaton (2018-05-23) 101. PPROM (2018-06-08) 102. The Adventures of Valencia the Red (2018-06-08) 103. Contract (2018-06-08) 104. Consolation (2018-06-08)
cthulhuraejepsen is a pseudonym of Ben Friesen. Ben is a writer and stay-at-home dad located in Duluth, MN with his wife, their son, and cat. Alexander Wales is another pseudonym of the same author.
Ролевите игри са доста популярни - и нямам предвид само тия в спалнята. Даже не и компютърните, а настолните - Dungeons&Dragons и всички останали мега разнообразни. На мен не са ми любими, но съм играл няколко пъти. Не е зле, забавно е.
Това, което дори не съм подозирал е колко се вживяват в тях някои хора и колко голяма част от живота и приятелствата им са свързани с тия игри, колко голяма часто от размишленията и личната им философия са резултат от игрите.
Серията Worth the Candle те пуска направо в дълбокото на ролевите игри, през погледа на един младеж, който ненадейно се озовава в реален свят, базиран на измислените от него през годините светове за ролевите игри, които са играли с приятелите му.
Книгата е не само доста дълга (към 3 хил страници), ами и е далеч от приключване и авторът продължава да я дописва в интернет с по една глава на всеки няколко дни.
Освен това, книгата е и може би най-видният представител на стила "Rational fiction", при който авторът обяснява подробно и логично защо и как се случват нещата в книгата, а героите като цяло вземат обмислени, рационални решения, от които не ти се иска да се плеснеш по челото. Което доста кефи.
Въпросният младеж има доста тежък емоционален багаж и постепенно го разопакова с напредване на действието, което може би е (за мен) скучната част от книгата, безкрайните диалози между героите, изясняващи отношенията помежду им. Даже има една част (между 50-65% от книгата) дето практически нищо не се случва, освен приказки, което почти ме накара да я оставя с досада. За радост, после екшънът става по-съществен и действието се забързва.
Това ревю е същото за всички (за сега 8) части от книгата.
Finally had my fill with the meta-elements and naval-gazing experience of this one. Got to around 3/4 of this volume (so a bit before the middle-point of the whole thing), ended up catching some summaries on what’s ahead, learned that it becomes quite depressive and mopey as a way for the author to truly bloom into a therapeutic cathartical moment by revaluing to our MC that he is, in fact, a character in a novel who’ll be given the keys to the “kingdom” so he can wrap up the epilogues as he sees fit.
I wouldn’t have minded to keep on reading, but the narration itself was starting to get on my nerves upon realization of just how dry it actually was. And when you apparently take away the game layer, and randomly introduce a veritable haunted house after having our gang massacre a group of guards just to gain entry into it, so that they can speed up a pregnancy in a secluded 3x3 time chamber for the resurrection of a lost companion, while talking with the murder hobo of the houses’ spirit or entad or whatever… I guess that’s what finally tipped me over the edge.
All in all, a very weird & kinda memorable journey I eventually decided to cut short.
This entire review has been hidden because of spoilers.
(4.5) Coming on the heels of the Soul Mage arc, V did an incredible job batting cleanup. With the sole exception of book two, the main story of each arc has seemingly been to deal with the wreckage from the last adventure. While that remains true with the Crantek arc, it exploits that expectation to great results.
The mileage is starting to add up for the recently named Council of Arches. Issues that have been building up since the first book are starting to come to a head. These are damaged individuals in a grim dark world & time to pay the pied piper. The newest companion emerges and it's a game changer, but is that always a good thing?