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288 pages, Paperback
First published January 1, 2006
Using Max Payne and Half-Life against spiders phobia, Max Payne and Unreal Tournament for heights phobia, and Unreal Tournament for tight spaces phobia, the Cyberpsychology Laboratory of the University of Quebec in Outaouais has shown that video games can help overcome those fears.
The world in which a story takes place, made up of everything that the characters who live in that world can experience. For example, the music played by musicians appearing in a film is said to be diegetic, and can be heard by the other characters in the film, while the film’s soundtrack and credits, which the audience sees and hears but the characters cannot, is said to be nondiegetic.