The supernatural wonders of Ghostbusters. The lively three-dimensional toons from Who Framed Roger Rabbit? The unstoppable liquid-metal T-1000 cyborg of Terminator 2. The incredibly life-like digital dinosaurs of Jurassic Park. The thunderous African stampede in Jumanji. These award-winning special effects have one thing in Industrial Light & Magic (ILM).
For more than twenty years, George Lucas and the technical wizards at ILM have literally changed the face of movie-making with their stunning, often unbelievable, visual effects. Industrial Light + Into the Digital Realm chronicles ILM's second monumental decade--from 1986 through the mid-nineties--and includes a special discussion on the latest groundbreaking visual effects in the soon-to-be released Special Edition of Star A New Hope.
During this seminal period, ILM virtually redefined visual effects and blazed a trail into the digital realm. With more than six hundred lavish full-color photographs, this fascinating book takes you behind the camera and into the rarely seen workshops, offering an amazing look at the men and women who create movie magic. We follow the intricate crafts of matte painting, model making, and optical compositing as they are transformed into digitally driven systems, and we track the contributions of model and creature makers, animation specialists and optical technicians, and the unsung stage hands and pyrotechnic experts.
Packed with astounding information about ILM's technical innovations and remarkably clear explanations--including a revealing look at ILM's work with TV commercials and theme park attractions, a comprehensive glossary of essential terms, and detailed screen credits for all the company's film projects--this volume will enchant and enlighten all of us who have ever marveled at what we've seen on the screen and how did they do that?
Mark Cotta Vaz is the author of over twenty-one books, including four New York Times bestsellers. His recent works include Mythic Vision: The Making of Eragon, The Spirit: The Movie Visual Companion, and the biography Living Dangerously: The Adventures of Merian C. Cooper, Creator of King Kong, which was a Los Angeles Times bestseller.
This book carries on the story started in Industrial Light and Magic the art of special effects and take the company through the budding era of digital and computerised special effects - from its early days (they pioneered the technology in starwars Return of the Jedi) through to at the time of the books printing pretty revolutionary films. As a result the book does feel slightly dated - even more so that the first volume - as with that you KNEW you were looking at models and camera effects - here you KNOW you are looking at computer generated images - the difference is that with models you feel a warm and nostalgic - with early computer graphic you feel a little cheated - even more so after we now take for granted films like AVATAR. But please do not think i am being negative or too harsh with this - there are still models (for example the Last Crusade) and amazing computer graphics - (for example the terminator films) - the problem is that these ARE the best in the business and they set the bar even higher with each breakthrough and creation. If you love films and special effects this is one you need to read.
Terminator, Ghostbusters, The Mask are just some movies that have benefited from Industrial Light & Magic, the special effects studios George Lucas created to provide effects for his Star Wars movies. Today, the studio has gone on to create even more visuals for the ever demanding entertainment industry.
This book takes a comprehensive look into the history of Industrial Light & Magic since it was founded in 1975. It is packed with production stories on the movies the studio has worked on. It answers a lot of question in respect to how certain effects are created and shot. The writeup is filled with numerous quotes from the crew and they provides very interesting view points.
The book is published in 1996 and naturally it doesn't feature the recent movies. But still, it's really cool to look at how movies are made back in those days, and how it has evolved. At 328 pages fill with information, this book is a great resource for movie makers and people interested in movie making.
Catching ILM at their prime - the 80s and early 90s - this is full of great information and even better pictures, detailing the operation across all of its range (films, TV, commercials). There's an attempt to explain the digital revolution but, for me, it got confused and tech-heavy and suffers for that. Four stars for the practical effects bits, two for the digital.