Advances in computer graphic technologies have inspired new efforts to understand the potential of multimedia instruction as a means of promoting human learning. In Multimedia Learning, Third Edition, Richard E. Mayer takes an evidence-based approach to improving education using well-designed multimedia instruction. He reviews 15 principles of multimedia instructional design that are based on more than 200 experimental research studies and grounded in a cognitive theory of how people learn from words and graphics. The result is the latest instalment of what Mayer calls the Cognitive Theory of Multimedia Learning, a theory introduced in previous editions of Multimedia Learning and in The Cambridge Handbook of Multimedia Learning, Second Edition. This edition provides an up-to-date and systematic summary of research studies on multimedia learning, supplemented with complementary evidence from around the globe. It is well-suited to graduate and undergraduate courses in psychology, education, computer science, communication, instructional design, and game design.
Great information. Dry presentation. Very skimmable, though. The headings alone will pretty much tell you what you need to know, though you probably should update yourself by reading E-Learning and the Science of Instruction instead. It's more recent.
I have to be honest, as an instructional technologist, I was geeking out over Multimedia Learning by Richard Mayer. Mayer has spent his career researching how to put together effective multimedia learning products. This book shares his lessons learned. These are lessons that you can use to improve your message regardless if you're in education or in business. Read more
This book gives a high level view of how to design multimedia materials. It conducts different research and interpret the results using cognitive psychology. It gives a very interesting learner-centric view of multimedia learning.
The spatial Contiguity principle, temporal contiguity principle, coherence contiguity principle, modality principle, redundancy principle, individual differences principle mentioned in the book are absolute a must to know for people who is designing multimedia materials.
This book will not only help those who design multimedia for teaching and learning, it is actually very useful for technical and other presentations.
This book is not a guide on how to implement multi-media learning in the classroom, but instead an investigation of different cognitive theories. Mayer does not see multi-media models as infallible and provides ideas on how and why they need to be improved. The more theoretical aspects are clearly explained and the book is very engaging. Highly recommended for anyone who is designing or implementing multi-media tools.
Really great scientific book for anyone working in the learning/educational design field. All findings backed by evidence-based research, and summarized neatly in 12 principles in the conclusion. Highly recommendable. Read the conclusion, and then choose the principles most relevant to your work. For us, the Principles for Fostering Generative Processing were especially insightful and directly applicable to our work (or to support/back the existing work we have done)
Multimedia Learning составляет теоретическую основу моей диссертации. Имеет свои сильные и слабые стороны. Надеюсь когда сдам работу, выложу сюда полный обзор на английском.
If you're looking for the research evidence and a treatment of the theory for the principles of instructional design for e-learning, read this book. If you're looking for guidelines for practice then read E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning by Ruth Clark.