Five friends were given a new role playing game that was more than a simple roll-the-dice RPG. They were transported to another world where they and five more have joined together to form a band of 10 heroes who are tasked with saving not just our plane of reality but three more plus a central area that connects with every other plane in order to save everything and everyone from The Eater of Worlds. Do not confuse this adventure with the Fellowship of the Ring. It is much more and doesn’t depend upon the usual tropes found in adventures that include the mystical as well as the physical.
While there is plenty of swift-moving action, Checkpoint provides more insight into each of the characters and what their magical or physical capabilities are and how they learn and grow. And part of the fun of this tale is learning what their capabilities are and how they react to them. Don’t assume anything. You will be constantly surprised in what transpires and how it all fits together.
Book 3 of the World of Mantidom saga more fully provides insights to the band of heroes and their intra-personal relationships and why pairs have formed. The completion of their tasks will bind them more closely together but in order to do so, they will meet and have to overcome situations that if they don’t overcome them would result in their demise from all planes of the games reality.
Dragons, magic, sword-play, nasty opponents, transmogrification, and self-doubts are skillfully blended to advance the plot and provide enough action to satisfy the most jaded action-novel junky.
These tasks will test them and enable them to more fully understand what will happen if they fail.
Do not think this is your usual swords and sorcery tale. It is much more and the action and situations and how our heroes overcome them are consistent with their world.
It will inveigle into buying into their world. The author plays fair has paid attention to avoiding plot lines and plot holes that depend upon sudden revelations for which readers have not been prepared.
While it is not an absolute requirement, if you haven’t read books 1 and 2 before reading Checkpoint, doing so before reading Checkpoint will so help you understand the motivations and driving emotions of the characters and how they work their way through the situations in which they find themselves.
In any event, you will find yourself reading until late into the night and turning pages to see what happens next. You will not be bored.