The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign!
This book is geared towards delving into the history of the Pathfinder Society, and the lore here is 100% more useful for people engaging in organized play or GMs running a campaign in Golarion. I'm not into organized play (at least not yet), but I have been running an Absalom game for about a year and a half now. All of my players are newbie Pathfinders who have chosen factions and are attempting to embrace the adventuring academic life, so this is perfect for my needs. I especially appreciate the bits in here describing how the Pathfinder Society has become somewhat less colonial in recent years - or at least has had more people call it out on the tendency for sponsored adventurers to dash into indigenous territory and steal precious relics!
An insight into the Pathfinder Society, this book delivers great information about the lives of agents in the Society. It presents the current major factions (I would have liked more on the two minor factions) and their leaders, the schools and their masters, a select number of lodges and their venture-captains, and a bunch more characters and places. The book offers great characterization of the Society’s most influential faces, although I would have liked it to be sometimes in the style of Legends, and have some letters, short stories and other forms of texts than just encyclopedia style.