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Veil 2020

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This game exists because of a question: As World of Dungeons is to Dungeon World, what would the World of Dungeons equivalent of The Veil be? Rather than playing an old(er) school, rules-light, version of Dungeons & Dragons, the “retro” version of cyberpunk in the roleplaying game space is the game line: Cyberpunk; chiefly Cyberpunk 2020. ‘Punks who rebel against megacorporations rather than delve into dungeons to find treasure. Veil 2020 is my answer.

A few stand out features of Veil 2020:

A simple roll procedure that facilitates the player contributing to the stakes of each roll
3 simple classes that enable players to make cyberpunk archetypes they are familiar with, as well as tailor a new kind of character within a class that fits
A simple economy system that focuses the player characters. Hurt the megacorps and make money? The money you make is also your XP. Spend your time doing what matters and get rewarded for it
An incredible layout job from Lu quade that is designed to be evocative of old-school Cyberpunk 2020 layout, but updated with modern sensibilities and a synthwave/retrowave aesthetic
16 pieces of wicked cyberpunk artwork from Sadia Bies, Fabio Comin, and Jonny Gray

34 pages, Paperback

Published August 1, 2020

2 people want to read

About the author

Fraser Simons

9 books297 followers
Fraser Simons is a tabletop role-playing game designer. Most notably The Veil, Hack the Planet, and Retropunk. He self publishes his work through Samjoko Publishing and Wrecking Ball Games,

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