This is an interesting book, though it gets repetitive at times, therefore I didn't fully go through with it. Nevertheless, the parts I did process had some useful advice.
Notes for personal use:
## prepare the environment
- do this before the child shows up
- sit at their eye-level to see what they would see. For example, make sure that they can see the nice art pieces
- check what toys and tools are within their reach
- make sure nothing is missing (for example, puzzle pieces or parts of a toy without which a process won't work)
## hands on
Children are more involved in processes where their hands are also involved.
Example: arithmetic with tangible items, as opposed to abstract talk. The items can be visually appealing and pleasant to the touch.
## sensitive period
Period during which the child is particularly interested in a specific subject or skill. Figure out what they are sensitive to and leverage that, don't try to push other things.
## unconscious and effortless absorption
- until the age of 3, it happens automagically
- so be a good example of the values you are trying to promote
A sponge absorbs muddy water as well as clean water ;-)
## freedom within limits
- choose your own snack, as long as you eat it at the table
- choose your own clothing, as long as it is appropriate for the weather
## modes of learning
Each child has different preferences and efficiency curves when it comes to nodes: oral, visual, hands-on, etc. Some need more repetitions, others need fewer.
You have to figure out where the child stands and adapt to their style.
## respect
Deal with children with the same level of respect you'd apply to a fellow adult.
## activities
- consistent use of hands
- carrying objects
- etc.
There are 5 categories of activities
- eye-hand coordination
- music and movement
- practical life (regular activities we perform on a daily basis)
- arts and crafts
- language
Try them with your child, see what gets them interested.
Avoid activities that are too easy or too hard at the moment.
Montessori emphasizes **completeness**. For example, if a puzzle piece is missing, the activity cannot be completed by design, so the activity should be taken off the agenda. I personally see value in incompleteness, because one can improvise and find another way to engage into this activity.
When demonstrating an activity
- break it down into small, concrete and easy steps
- avoid talking, since the child might not be able to understand whether they should watch your hands or your mouth (note to self: hmmm, interesting)
- be consistent and always do X in the same way (-:
- handle the object in a way that the child can handle it too (for example, use both hands, don't do any clever tricks that require exquisite dexterity)
- SHOW: slow hands, omit words - > easier for the kid
Rules of thumb
1. Let the child lead - they choose the activity and the pace
2. Let them work with the activity as long as they like. When they're done, ask them if they want to repeat the activity. Don't interrupt their focus. Wait for them to request assistance.
3. Avoid quizzing the child. E. g, "where's the fish?". If they're wrong, the only thing you can do is say ~"no, you are wrong" - > not good for their self-confidence. Instead: keep pointing at things and naming them, without quizzes. Only quiz when you are absolutely sure they know the answer and are happy to share it. Author says this usually happens around the age of 3.
4. Put the activity away when the kid is finished, to emphasize that there is a beginning, middle and end to a task. (not sure I agree with this, at least my gut feeling is not sure about it - sometimes you just enjoy the process for its own sake, no?)
5. Model - be a model of behavior you want them to emulate. For example: carry one thing at a time, always put the item back, don't throw objects, etc.
6. Allow any non-standard use of toys and materials, but stop if they're used inappropriately.
7. Modify an activity to meet the child's level. For example, remove complex shapes from a "shape sorter" toy - leave the cylinders and cubes, but remove the stars or other quirky items.
8. Arrange the activities on shelves from easiest to hardest (not sure I agree with this, it assumes the kid accesses everything linearly :-)
9. Use what is available, improvise with materials you have at hand.
10. Be careful with small parts and sharp objects
When preparing their environment, make sure everything they need is in place, so they can help themselves. For example, if there is water involved, ensure that napkins or a towel are within their reach, so they can use them if there's a spill.
## arts and crafts
- Instead of focusing on what they should draw, only explain how to use the materials and tools
- Montessori teachers usually refrain from using coloring books, because it already defines what the outcome should be (at least in terms of shapes)
- don't insist on respecting the color scheme of reality. If they make grass non-green and the sky non-blue, let it be
- give feedback, but keep in mind that not all feedback is equally useful. "good job" is generic, whereas "nice curve!" or "interesting choice of colour" is more useful to them.
- inquire - "would you tell me more about the picture you made?" to get them to talk. The authors discourage asking "what is it?" because sometimes it can be absolutely nothing (-:
- use good quality materials
- show by example, start with primitives: lines, curves. If you show a perfect looking flower to a child that can only draw squiggles - they may stop trying because they see it is futile.
- when showing something, do it on your own paper. You don't know the child's intention and your input might jeopardize their plans.
- language: expose your child to a rich vocabulary. If you don't know some objects by name - look it up and make sure they see how you use the dictionary.
## books
- until the age of ~6 children cannot really tell the difference between fantasy and reality. You tell them about witches, they'll think they are real.
- Avoid fantasy, it could form real fears about non-existing concepts.
- prefer reality: a human driving a car is better than a bear driving a car
- rhymes and poetry are a good fit
- choose books that you enjoy reading, because kids will ask for a replay many times :-) they will pick up the love for books from you, if you don't love books, you won't model the behavior you want them to replicate.
## speech related stuff
- use proper words, as the child learns their vocabulary from you
- when the child cannot say what they need - ask them to point to it
- don't finish sentences for them, let them take their time to figure it out on their own
- have moments of silence, there's no need to necessarily feel everything with sounds or dialogues.
## activities
**Object recognition by touch** (stereognosis): take an opaque bag and put some items in it, close the bag and let the child figure out what is inside. Make sure you use objects that are easy to discriminate, maybe a spoon and a spintop, not a zebra and a horse and a pony (-:
## managing the house
- put nice things at the child's eye level (-:
- have nice child-friendly furniture
- independence - consider what is necessary for them to be able to do what they want without having you around to open/activate something
- low-hanging hooks for then to hang on their coat or backpack
- full height mirror, so the kid can watch themselves get dressed and become more familiar with the routine