Stereotypes come from many places. Often they come from oversimplification, hyperbolization, or simply willful ignorance to a particular trend from someone on the outside looking in. Occasionally they come from an internal influence that parrots its environment, though the intent behind this imitation can vary. Just like a black rapper that convinces you he's dangerous and violent does no favors for the average black man trying to live a normal life, Archero's design does no favors for the mobile game market. And yet despite what I can only describe as a harsh moral criticism of the game itself, its design isn't altogether that bad.