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Hell on Earth 1943: The German Wehrmacht versus the Red Army

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HOE43 “Hell on Earth 1943: German Wehrmacht versus the Red Army” Equivalent Length in A4 pp. 272 No. Explanatory Colour Diagrams and 117 Played on a scale map but suitable for use with 6mm (1:300/1:285) Micro-armour Rules to recreate the tactics of the Eastern Front campaign of World War II at the time of the battle of Kursk in mid-1943 using the real life tactics, equipment and strategies of the period and theatre. Explores the differences in tactics and capabilities of German and Soviet forces. Dismounted infantry combat, heavy weapons, truck mounted infantry, pioneer sappers, use of barbed wire, minefields, anti-tank ditches, towed anti-tank guns, towed infantry guns, tanks, towed heavy artillery, use of smokescreens, the importance of reconnaissance, loss of HQ rules. Special rules Close air support aircraft, Soviet desant troops, German Panzergrenadiers. An optional weather generator protocol enables the effects of weather to be simulated in detail. NB This is an advanced game with many optional features and has extensive potential for a wide range of different scenarios. NB Daylight rules only. Detailed rules on winter warfare are not provided, a supplement on winter warfare is intended to follow. ARMILLUS DESIGNS BATTLEGAMES – This is the Ultimate in Wargaming Fight fast, exciting set-piece battles, commanding a company, battalion or regiment to a decisive conclusion within one or two hours using real life combined arms tactics and strategy. No computers or umpires needed, just a minimum of two players. Armillus battlegames are played on scale maps using a unique simplified topography system which places the features of the terrain and landscape at the heart of the rules. Enemy units are hidden from the opposing player till discovered by reconnaissance or combat. The central importance of combined arms tactics and reconnaissance are emphasised by the rules. Armillus battlegames are about rapid decision making with incomplete information to apply the principles of real life military tactics and strategy. Each game has been researched in depth to be as accurate as possible for the equipment and tactics in use at the time.

347 pages, Kindle Edition

Published December 9, 2019

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Peter Ellis

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