Book 2 of the series picks up with Seth in Slyborn, the new adventurer guild stronghold. He's given a quest by his goddess to figure out why the dungeon cores are corrupted, which means traveling through a pass between two kingdoms that has long since ceased to exist.
It also means that he has to get some transportation guild people to help since they need a minimum level 50 priest to purify the dungeon cores.
After some back and forth and new characters showing up, off they go. They fight some beasts, spend time purifying some dungeon cores until they exit the wilds and end up in the desert, where a spire sits that reaches the sky.
I won't spoil the spire dungeon (could it be anything else?), but I did think it was a bit simplistic for a tower dungeon.
After that they continue on to the kingdom of Askua.
The biggest thing I noticed in book 2 was that the boon of 10x experience doesn't end like it was supposed to. Maybe I missed it in a notification, but Seth is still gathering oodles of experience as his level grows even higher.
Just like in book 1, this was an easy to read, not overly complex read. It does get repetitive at times (tower dungeon and other places) and there are too many characters to keep track of, but it's not bad. Personally, I enjoyed it.
4/5*