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Mathematics for 3D Game Programming and Computer Graphics, Third Edition by Eric Lengyel, Cengage Learning PTR

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This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics ...

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1435458869 Mathematics for 3D Game Programming and Computer Graphics, Third Edition PDF by Eric Lengyel
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